// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.powers.poweractions; import engine.jobs.TrackJob; import engine.math.Vector3fImmutable; import engine.objects.AbstractCharacter; import engine.objects.AbstractWorldObject; import engine.powers.ActionsBase; import engine.powers.EffectsBase; import engine.powers.PowersBase; import engine.server.MBServerStatics; import engine.wpak.data.PowerAction; import java.util.HashMap; public class TrackPowerAction extends AbstractPowerAction { private String effectID; private EffectsBase effect; public PowerAction powerAction; public TrackPowerAction(PowerAction powerAction, HashMap effects) { super(powerAction); this.effectID = powerAction.effects.get(0).effect_id; this.effect = effects.get(this.effectID); this.powerAction = powerAction; } public String getEffectID() { return this.effectID; } public EffectsBase getEffect() { return this.effect; } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { if (source == null || awo == null || this.effect == null || pb == null || ab == null) { //TODO log error here return; } //add schedule job to end it if needed and add effect to pc int duration = MBServerStatics.TRACK_ARROW_SENSITIVITY; String stackType = ab.getStackType(); TrackJob eff = new TrackJob(source, awo, stackType, trains, ab, pb, this.effect, this); source.addEffect(stackType, duration, eff, this.effect, trains); } @Override protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int numTrains, ActionsBase ab, PowersBase pb, int duration) { // TODO Auto-generated method stub } }