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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.net.client.msg;

import engine.exception.SerializationException;
import engine.mbEnums.GameObjectType;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.Protocol;
import engine.objects.Building;

import java.util.HashMap;


public class TaxResourcesMsg extends ClientNetMsg {


    private int buildingID;
    private int msgType;
    private HashMap<Integer, Integer> resources;
    private float taxPercent;


    public TaxResourcesMsg(Building building, int msgType) {
        super(Protocol.TAXRESOURCES);
        this.buildingID = building.getObjectUUID();
        this.msgType = msgType;

    }

    public TaxResourcesMsg() {
        super(Protocol.TAXRESOURCES);
    }


    /**
     * This constructor is used by NetMsgFactory. It attempts to deserialize the
     * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
     * past the limit) then this constructor Throws that Exception to the
     * caller.
     */
    public TaxResourcesMsg(AbstractConnection origin, ByteBufferReader reader) {
        super(Protocol.TAXRESOURCES, origin, reader);
    }
    //CALL THIS AFTER SANITY CHECKS AND BEFORE UPDATING HEALTH/GOLD.


    /**
     * Deserializes the subclass specific items from the supplied NetMsgReader.
     */
    @Override
    protected void _deserialize(ByteBufferReader reader) {
        this.msgType = reader.getInt();
        reader.getInt(); //object Type.. always building
        this.buildingID = reader.getInt();
        HashMap<Integer, Integer> resourcesTemp = new HashMap<>();
        int size = reader.getInt();
        for (int i = 0; i < size; i++) {
            int resourceHash = reader.getInt();
            resourcesTemp.put(resourceHash, 0);
        }
        this.resources = resourcesTemp;
        taxPercent = reader.getFloat();
        reader.getInt();


    }


    // Precache and configure this message before we serialize it


    /**
     * Serializes the subclass specific items to the supplied NetMsgWriter.
     */
    @Override
    protected void _serialize(ByteBufferWriter writer) throws SerializationException {

        writer.putInt(0);
        writer.putInt(GameObjectType.Building.ordinal());
        writer.putInt(this.buildingID);
        writer.putInt(this.resources.size());
        for (int resource : resources.keySet())
            writer.putInt(resource);
        writer.putFloat(this.taxPercent);
        writer.putInt(this.resources.size());
        for (int resource : resources.keySet()) {
            writer.putInt(resource);
            writer.putInt(0);
            writer.putInt(resources.get(resource));
        }

    }

    public int getBuildingID() {
        return buildingID;
    }

    public int getMsgType() {
        return msgType;
    }

    public void setMsgType(int msgType) {
        this.msgType = msgType;
    }

    public HashMap<Integer, Integer> getResources() {
        return resources;
    }

    public float getTaxPercent() {
        return taxPercent;
    }

}