Files
BattleBane/src/engine/net/client/msg/guild/AcceptInviteToGuildMsg.java
T
2022-04-30 09:41:17 -04:00

111 lines
3.2 KiB
Java

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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg.guild;
import engine.Enum.GameObjectType;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.net.client.msg.ClientNetMsg;
public class AcceptInviteToGuildMsg extends ClientNetMsg {
private int guildUUID;
private int unknown01;
private int unknown02;
/**
* This is the general purpose constructor.
*/
public AcceptInviteToGuildMsg() {
super(Protocol.JOINGUILD);
}
public AcceptInviteToGuildMsg(int guildUUID, int unknown01, int unknown02) {
super(Protocol.JOINGUILD);
this.guildUUID = guildUUID;
this.unknown01 = unknown01;
this.unknown02 = unknown02;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public AcceptInviteToGuildMsg(AbstractConnection origin, ByteBufferReader reader)
{
super(Protocol.JOINGUILD, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(GameObjectType.Guild.ordinal());
writer.putInt(this.guildUUID);
writer.putInt(this.unknown01);
writer.putInt(this.unknown02);
}
/**
* Deserializes the subclass specific items from the supplied
* ByteBufferReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
reader.getInt(); // Object Type padding
this.guildUUID = reader.getInt();
this.unknown01 = reader.getInt();
this.unknown02 = reader.getInt();
}
/**
* @return the guildUUID
*/
public int getGuildUUID() {
return guildUUID;
}
/**
* @return the unknown01
*/
public int getUnknown01() {
return unknown01;
}
/**
* @param unknown01
* the unknown01 to set
*/
public void setUnknown01(int unknown01) {
this.unknown01 = unknown01;
}
/**
* @return the unknown02
*/
public int getUnknown02() {
return unknown02;
}
/**
* @param unknown02
* the unknown02 to set
*/
public void setUnknown02(int unknown02) {
this.unknown02 = unknown02;
}
}