forked from MagicBane/Server
1147 lines
31 KiB
Java
1147 lines
31 KiB
Java
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.objects;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.*;
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import engine.job.JobContainer;
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import engine.job.JobScheduler;
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import engine.jobs.UpgradeNPCJob;
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import engine.math.Bounds;
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import engine.math.Vector3f;
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import engine.math.Vector3fImmutable;
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import engine.mbEnums;
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import engine.mbEnums.*;
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import engine.net.ByteBufferWriter;
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import engine.net.Dispatch;
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import engine.net.client.msg.PetMsg;
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import engine.net.client.msg.PlaceAssetMsg;
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import engine.server.MBServerStatics;
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import org.joda.time.DateTime;
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import org.pmw.tinylog.Logger;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.locks.ReentrantReadWriteLock;
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import static engine.net.client.msg.ErrorPopupMsg.sendErrorPopup;
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import static engine.objects.MobBase.loadEquipmentSet;
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import static engine.util.StringUtils.wordCount;
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public class NPC extends AbstractCharacter {
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public static int SVR_CLOSE_WINDOW = 4;
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public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
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// Used for thread safety
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public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
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public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock();
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public int runeSetID = 0;
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public int extraRune2 = 0;
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public int loadID;
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protected MobBase mobBase;
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protected String name;
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protected int dbID;
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protected int currentID;
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//used by static npcs
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protected Zone parentZone;
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protected float statLat;
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protected float statLon;
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protected float statAlt;
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public float sellPercent; //also train percent
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public float buyPercent;
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protected int vendorID;
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protected ArrayList<Integer> modTypeTable;
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protected ArrayList<Integer> modSuffixTable;
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protected ArrayList<Integer> itemModTable;
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protected int symbol;
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// Variables NOT to be stored in db
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protected boolean isStatic = false;
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private DateTime upgradeDateTime = null;
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private HashSet<Integer> canRoll = null;
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public int parentZoneUUID;
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public int equipmentSetID = 0;
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private int repairCost = 5;
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// New NPC constructor. Fill in the blanks and then call
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// PERSIST.
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public NPC() {
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super();
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this.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
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this.currentID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
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}
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/**
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* ResultSet Constructor
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*/
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public NPC(ResultSet rs) throws SQLException {
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super(rs);
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java.util.Date sqlDateTime;
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try {
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this.dbID = rs.getInt(1);
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this.currentID = this.dbID;
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this.setObjectTypeMask(MBServerStatics.MASK_NPC);
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this.contractUUID = rs.getInt("npc_contractID");
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this.parentZoneUUID = rs.getInt("parent");
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this.gridObjectType = GridObjectType.STATIC;
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this.equipmentSetID = rs.getInt("equipmentSet");
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this.runeSetID = rs.getInt("runeSet");
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this.loadID = rs.getInt("npc_raceID");
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this.level = rs.getByte("npc_level");
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buildingUUID = rs.getInt("npc_buildingID");
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// Most objects from the cache have a default buy
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// percentage of 100% which was a dupe source due
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// to the way MB calculated item values.
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// this.buyPercent = rs.getFloat("npc_buyPercent");
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this.buyPercent = .33f;
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this.sellPercent = 1;
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this.setRot(new Vector3f(0, rs.getFloat("npc_rotation"), 0));
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this.statLat = rs.getFloat("npc_spawnX");
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this.statAlt = rs.getFloat("npc_spawnY");
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this.statLon = rs.getFloat("npc_spawnZ");
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this.guildUUID = rs.getInt("npc_guildID");
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// Set upgrade date JodaTime DateTime object
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// if one exists in the database.
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sqlDateTime = rs.getTimestamp("upgradeDate");
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if (sqlDateTime != null)
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upgradeDateTime = new DateTime(sqlDateTime);
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else
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upgradeDateTime = null;
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// Submit upgrade job if NPC is currently set to rank.
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if (this.upgradeDateTime != null)
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submitUpgradeJob();
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this.name = rs.getString("npc_name");
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} catch (Exception e) {
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Logger.error("NPC: " + this.dbID + " :" + e);
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e.printStackTrace();
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}
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}
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public static boolean ISWallArcher(Contract contract) {
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if (contract == null)
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return false;
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//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101,
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if (contract.allowedBuildings.contains(BuildingGroup.WALLCORNER))
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return true;
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return contract.allowedBuildings.contains(BuildingGroup.WALLSTRAIGHTTOWER);
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}
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//This method restarts an upgrade timer when a building is loaded from the database.
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// Submit upgrade job for this building based upon it's current upgradeDateTime
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public static NPC getFromCache(int id) {
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return (NPC) DbManager.getFromCache(GameObjectType.NPC, id);
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}
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public static boolean UpdateName(NPC npc, String value) {
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if (!DbManager.NPCQueries.UPDATE_NAME(npc, value))
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return false;
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npc.name = value;
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return true;
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}
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public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName) {
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serializeForClientMsgOtherPlayer(npc, writer);
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}
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public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer) {
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writer.putInt(0);
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writer.putInt(0);
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//num Runes
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int cnt = 3;
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boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false;
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int contractID = 0, classID = 0;
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int extraRune = 0;
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if (npc.contract != null) {
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contractID = npc.contract.getContractID();
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classID = npc.contract.getClassID();
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extraRune = npc.contract.getExtraRune();
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if (extraRune == contractID)
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extraRune = 0;
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}
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if ((contractID > 252642 && contractID < 252647) || contractID == 252652) {
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isVamp = true;
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cnt++;
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}
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if (contractID == 252582 || contractID == 252579 || contractID == 252581
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|| contractID == 252584 || contractID == 252597 || contractID == 252598
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|| contractID == 252628 || extraRune == 252582 || extraRune == 252579
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|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597
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|| extraRune == 252598 || extraRune == 252628) {
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isHealer = true;
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cnt++;
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}
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if (contractID == 252570) {
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isArcher = true;
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cnt++;
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}
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if (classID != 0)
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cnt++;
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if (extraRune != 0 && extraRune != contractID)
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cnt++;
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writer.putInt(cnt);
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//Race
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writer.putInt(1);
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writer.putInt(0);
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if (npc.mobBase != null)
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writer.putInt(npc.mobBase.getLoadID());
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else
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writer.putInt(2011);
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writer.putInt(GameObjectType.NPCRaceRune.ordinal());
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writer.putInt(npc.currentID);
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//Class/Trainer/Whatever
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writer.putInt(5);
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writer.putInt(0);
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if (npc.contract != null)
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writer.putInt(contractID);
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else
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writer.putInt(2500);
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writer.putInt(GameObjectType.NPCClassRune.ordinal());
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writer.putInt(npc.currentID);
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//vampire trainer
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cnt = 0;
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if (extraRune != 0)
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cnt = serializeExtraRune(npc, extraRune, cnt, writer);
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if (isVamp)
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cnt = serializeExtraRune(npc, 252647, cnt, writer);
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//Healer trainer
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if (isHealer)
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cnt = serializeExtraRune(npc, 252592, cnt, writer);
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if (classID != 0) {
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writer.putInt(4);
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writer.putInt(0);
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writer.putInt(classID);
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writer.putInt(GameObjectType.NPCExtraRune.ordinal());
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writer.putInt(npc.currentID);
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}
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//Scout trainer
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if (isArcher)
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cnt = serializeExtraRune(npc, 252654, cnt, writer);
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//Shopkeeper
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writer.putInt(5);
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writer.putInt(0);
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writer.putInt(0x3DACC);
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writer.putInt(GameObjectType.NPCShopkeeperRune.ordinal());
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writer.putInt(npc.currentID);
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//Send Stats
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writer.putInt(5);
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writer.putInt(0x8AC3C0E6); //Str
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writer.putInt(0);
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writer.putInt(0xACB82E33); //Dex
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writer.putInt(0);
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writer.putInt(0xB15DC77E); //Con
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writer.putInt(0);
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writer.putInt(0xE07B3336); //Int
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writer.putInt(0);
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writer.putInt(0xFF665EC3); //Spi
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writer.putInt(0);
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writer.putString(npc.name);
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writer.putString("");
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.put((byte) 0);
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writer.putInt(npc.getObjectType().ordinal());
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writer.putInt(npc.currentID);
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writer.putFloat(1.0f);
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writer.putFloat(1.0f);
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writer.putFloat(1.0f);
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if (npc.region != null)
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writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc()));
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else
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writer.putVector3f(npc.getLoc());
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//Rotation
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float radians = (float) Math.acos(npc.getRot().y) * 2;
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if (npc.building != null)
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if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
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radians += (npc.building.getBounds().getQuaternion()).angleY;
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writer.putFloat(radians);
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//Running Speed
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writer.putInt(0);
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// get a copy of the equipped items.
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if (npc.charItemManager.equipped.isEmpty() == false) {
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writer.putInt(npc.charItemManager.equipped.size());
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for (Item me : npc.charItemManager.equipped.values())
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Item._serializeForClientMsg(me, writer);
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} else
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writer.putInt(0);
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writer.putInt((npc.level / 10));
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writer.putInt(npc.level);
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writer.putInt(npc.getIsSittingAsInt()); //Standing
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writer.putInt(npc.getIsWalkingAsInt()); //Walking
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writer.putInt(npc.getIsCombatAsInt()); //Combat
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writer.putInt(2); //Unknown
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writer.putInt(1); //Unknown - Headlights?
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writer.putInt(0);
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if (npc.building != null && npc.region != null) {
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writer.putInt(npc.building.getObjectType().ordinal());
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writer.putInt(npc.building.getObjectUUID());
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} else {
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writer.putInt(0); //<-Building Object Type
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writer.putInt(0); //<-Building Object ID
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}
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writer.put((byte) 0);
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writer.put((byte) 0);
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writer.put((byte) 0);
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//npc dialog menus from contracts
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if (npc.contract != null) {
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ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions();
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writer.putInt(npcMenuOptions.size());
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for (Integer val : npcMenuOptions) {
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writer.putInt(val);
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}
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} else
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writer.putInt(0);
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writer.put((byte) 1);
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if (npc.building != null) {
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writer.putInt(GameObjectType.StrongBox.ordinal());
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writer.putInt(npc.currentID);
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writer.putInt(GameObjectType.StrongBox.ordinal());
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writer.putInt(npc.building.getObjectUUID());
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} else {
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writer.putLong(0);
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writer.putLong(0);
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}
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if (npc.contract != null)
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writer.putInt(npc.contract.getIconID());
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else
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writer.putInt(0); //npc icon ID
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writer.putInt(0);
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writer.putShort((short) 0);
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if (npc.contract != null && npc.contract.isTrainer()) {
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writer.putInt(classID);
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} else {
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writer.putInt(0);
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}
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if (npc.contract != null && npc.contract.isTrainer())
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writer.putInt(classID);
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else
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putFloat(4);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.put((byte) 0);
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//Pull guild info from building if linked to one
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Guild.serializeForClientMsg(npc.guild, writer, null, true);
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writer.putInt(1);
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writer.putInt(0x8A2E);
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writer.putInt(0);
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writer.putInt(0);
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//TODO Guard
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writer.put((byte) 0); //Is guard..
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writer.putFloat(1500f); //npc.healthMax
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writer.putFloat(1500f); //npc.health
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//TODO Peace Zone
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writer.put((byte) 1); //0=show tags, 1=don't
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writer.putInt(0);
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writer.put((byte) 0);
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}
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private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) {
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writer.putInt(5);
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writer.putInt(0);
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writer.putInt(runeID);
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if (cnt == 0)
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writer.putInt(GameObjectType.NPCClassRuneTwo.ordinal());
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else
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writer.putInt(GameObjectType.NPCClassRuneThree.ordinal());
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writer.putInt(npc.currentID);
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return cnt + 1;
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}
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public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) {
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NPC newNPC = new NPC();
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newNPC.parentZoneUUID = parent.getObjectUUID();
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newNPC.name = name;
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newNPC.contractUUID = contractID;
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if (building == null)
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newNPC.bindLoc = ZoneManager.worldToLocal(spawn, parent);
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else
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newNPC.bindLoc = Vector3fImmutable.ZERO;
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if (guild == null)
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newNPC.guildUUID = 0;
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else
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newNPC.guildUUID = guild.getObjectUUID();
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if (building == null)
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newNPC.buildingUUID = 0;
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else
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newNPC.buildingUUID = building.getObjectUUID();
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newNPC.level = level;
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newNPC.buyPercent = .33f;
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newNPC.sellPercent = 1;
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NPC npc;
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try {
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npc = DbManager.NPCQueries.PERSIST(newNPC);
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npc.setObjectTypeMask(MBServerStatics.MASK_NPC);
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} catch (Exception e) {
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Logger.error(e);
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npc = null;
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}
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return npc;
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}
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public static NPC getNPC(int id) {
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if (id == 0)
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return null;
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NPC npc = (NPC) DbManager.getFromCache(GameObjectType.NPC, id);
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if (npc != null)
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return npc;
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return DbManager.NPCQueries.GET_NPC(id);
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}
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/*
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* Getters
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*/
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public static boolean ISGuardCaptain(int contractID) {
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return MinionType.ContractToMinionMap.containsKey(contractID);
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}
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public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
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if (!LootManager._bootySetMap.containsKey(equipSetID))
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return false;
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if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
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return false;
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npc.equipmentSetID = equipSetID;
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return true;
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}
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|
public static boolean UpdateRaceID(NPC npc, int raceID) {
|
|
|
|
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
|
|
return false;
|
|
|
|
npc.loadID = raceID;
|
|
npc.mobBase = MobBase.getMobBase(npc.loadID);
|
|
return true;
|
|
}
|
|
|
|
public static NPCProfits GetNPCProfits(NPC npc) {
|
|
return NPCProfits.ProfitCache.get(npc.currentID);
|
|
}
|
|
|
|
public final void submitUpgradeJob() {
|
|
|
|
JobContainer jc;
|
|
|
|
if (this.getUpgradeDateTime() == null) {
|
|
Logger.error("Attempt to submit upgrade job for non-ranking NPC");
|
|
return;
|
|
}
|
|
|
|
// Submit upgrade job for future date or current instant
|
|
|
|
if (this.getUpgradeDateTime().isAfter(DateTime.now()))
|
|
jc = JobScheduler.getInstance().scheduleJob(new UpgradeNPCJob(this),
|
|
this.getUpgradeDateTime().getMillis());
|
|
else
|
|
JobScheduler.getInstance().scheduleJob(new UpgradeNPCJob(this), 0);
|
|
|
|
}
|
|
|
|
public void setRank(int newRank) {
|
|
|
|
DbManager.NPCQueries.SET_PROPERTY(this, "npc_level", newRank);
|
|
this.level = (short) newRank;
|
|
}
|
|
|
|
public int getDBID() {
|
|
return this.dbID;
|
|
}
|
|
|
|
@Override
|
|
public int getObjectUUID() {
|
|
return currentID;
|
|
}
|
|
|
|
public MobBase getMobBase() {
|
|
return this.mobBase;
|
|
}
|
|
|
|
public Contract getContract() {
|
|
return this.contract;
|
|
}
|
|
|
|
public int getContractID() {
|
|
|
|
if (this.contract != null)
|
|
return this.contract.getObjectUUID();
|
|
|
|
return 0;
|
|
}
|
|
|
|
public boolean isStatic() {
|
|
return this.isStatic;
|
|
}
|
|
|
|
public Building getBuilding() {
|
|
return this.building;
|
|
}
|
|
|
|
public void setBuilding(Building value) {
|
|
this.building = value;
|
|
}
|
|
|
|
@Override
|
|
public String getFirstName() {
|
|
return this.name;
|
|
}
|
|
|
|
@Override
|
|
public String getName() {
|
|
return this.name;
|
|
}
|
|
|
|
public void setName(String value) {
|
|
this.name = value;
|
|
}
|
|
|
|
@Override
|
|
public String getLastName() {
|
|
return "";
|
|
}
|
|
|
|
@Override
|
|
public Vector3fImmutable getBindLoc() {
|
|
return this.bindLoc;
|
|
}
|
|
|
|
@Override
|
|
public int getGuildUUID() {
|
|
|
|
if (this.guild == null)
|
|
return 0;
|
|
|
|
return this.guild.getObjectUUID();
|
|
}
|
|
|
|
public void removeMinions() {
|
|
|
|
|
|
for (Integer minionUUID : this.minions) {
|
|
|
|
Mob minionMob = Mob.getMob(minionUUID);
|
|
|
|
try {
|
|
minionMob.clearEffects();
|
|
} catch (Exception e) {
|
|
Logger.error(e.getMessage());
|
|
}
|
|
|
|
if (minionMob.parentZone != null) {
|
|
minionMob.parentZone.zoneMobSet.remove(minionMob);
|
|
}
|
|
|
|
WorldGrid.RemoveWorldObject(minionMob);
|
|
DbManager.removeFromCache(minionMob);
|
|
|
|
|
|
PlayerCharacter petOwner = (PlayerCharacter) minionMob.guardCaptain;
|
|
|
|
if (petOwner != null) {
|
|
|
|
petOwner.setPet(null);
|
|
|
|
minionMob.guardCaptain = null;
|
|
|
|
PetMsg petMsg = new PetMsg(5, null);
|
|
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
|
|
DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
@Override
|
|
public float getSpeed() {
|
|
|
|
if (this.isWalk())
|
|
return MBServerStatics.WALKSPEED;
|
|
else
|
|
return MBServerStatics.RUNSPEED;
|
|
}
|
|
|
|
@Override
|
|
public float getPassiveChance(String type, int AttackerLevel, boolean fromCombat) {
|
|
//TODO add this later for dodge
|
|
return 0f;
|
|
}
|
|
|
|
/**
|
|
* @ Kill this Character
|
|
*/
|
|
@Override
|
|
public void killCharacter(AbstractCharacter attacker) {
|
|
//TODO Handle Death
|
|
killCleanup();
|
|
|
|
//TODO Send death message if needed
|
|
}
|
|
|
|
@Override
|
|
public void killCharacter(String reason) {
|
|
//TODO Handle Death
|
|
killCleanup();
|
|
|
|
//Orphan inventory so it can be looted
|
|
//if (!this.inSafeZone)
|
|
if (this.charItemManager != null)
|
|
this.charItemManager.orphanInventory();
|
|
|
|
//TODO Send death message if needed
|
|
//Question? How would a mob die to water?
|
|
}
|
|
|
|
private void killCleanup() {
|
|
//TODO handle cleanup from death here
|
|
|
|
//set so character won't load
|
|
this.load = false;
|
|
|
|
//Create Corpse and add to world
|
|
//Corpse.makeCorpse(this);
|
|
//TODO damage equipped items
|
|
//TODO cleanup any timers
|
|
}
|
|
|
|
public Zone getParentZone() {
|
|
return this.parentZone;
|
|
}
|
|
|
|
public int getParentZoneUUID() {
|
|
|
|
if (this.parentZone != null)
|
|
return this.parentZone.getObjectUUID();
|
|
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public Vector3fImmutable getLoc() {
|
|
|
|
return super.getLoc();
|
|
}
|
|
|
|
public float getSellPercent() {
|
|
return this.sellPercent;
|
|
}
|
|
|
|
public float getBuyPercent() {
|
|
return this.buyPercent;
|
|
}
|
|
|
|
public float getBuyPercent(PlayerCharacter player) {
|
|
if (NPC.GetNPCProfits(this) == null || this.guild == null)
|
|
return this.buyPercent;
|
|
NPCProfits profits = NPC.GetNPCProfits(this);
|
|
if (player.getGuild().equals(this.guild))
|
|
return profits.buyGuild;
|
|
if (player.getGuild().getNation().equals(this.guild.getNation()))
|
|
return profits.buyNation;
|
|
|
|
return profits.buyNormal;
|
|
}
|
|
|
|
public float getSellPercent(PlayerCharacter player) {
|
|
if (NPC.GetNPCProfits(this) == null || this.guild == null)
|
|
return 1 + this.sellPercent;
|
|
NPCProfits profits = NPC.GetNPCProfits(this);
|
|
if (player.getGuild().equals(this.guild))
|
|
return 1 + profits.sellGuild;
|
|
if (player.getGuild().getNation().equals(this.guild.getNation()))
|
|
return 1 + profits.sellNation;
|
|
|
|
return 1 + profits.sellNormal;
|
|
}
|
|
|
|
@Override
|
|
public boolean canBeLooted() {
|
|
return !this.isAlive();
|
|
}
|
|
|
|
public ArrayList<Integer> getModTypeTable() {
|
|
return this.modTypeTable;
|
|
}
|
|
|
|
@Override
|
|
public void updateDatabase() {
|
|
DbManager.NPCQueries.updateDatabase(this);
|
|
}
|
|
|
|
public int getSymbol() {
|
|
return symbol;
|
|
}
|
|
|
|
public ArrayList<Integer> getModSuffixTable() {
|
|
return modSuffixTable;
|
|
}
|
|
|
|
public ArrayList<Integer> getItemModTable() {
|
|
return itemModTable;
|
|
}
|
|
|
|
public boolean isRanking() {
|
|
|
|
return this.upgradeDateTime != null;
|
|
}
|
|
|
|
@Override
|
|
public void runAfterLoad() {
|
|
|
|
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER))
|
|
return;
|
|
|
|
this.contract = DbManager.ContractQueries.GET_CONTRACT(this.contractUUID);
|
|
|
|
if (this.equipmentSetID == 0 && this.contract != null)
|
|
this.equipmentSetID = this.contract.equipmentSet;
|
|
|
|
// Default to contract load ID
|
|
|
|
if (loadID == 0) {
|
|
|
|
if (this.contract != null)
|
|
loadID = this.contract.getMobbaseID();
|
|
else {
|
|
Logger.error("Invalid contract for NPC: " + this.getObjectUUID());
|
|
loadID = 2100; // Default human male
|
|
}
|
|
}
|
|
|
|
this.mobBase = MobBase.getMobBase(this.loadID);
|
|
|
|
this.building = BuildingManager.getBuilding(this.buildingUUID);
|
|
|
|
if (this.building != null)
|
|
this.guild = this.building.getGuild();
|
|
else
|
|
this.guild = Guild.getGuild(this.guildUUID);
|
|
|
|
if (this.guild == null)
|
|
this.guild = Guild.getErrantGuild();
|
|
|
|
if (this.contract == null)
|
|
return; // Early exit for npc guild owners
|
|
|
|
// Name override for this npc
|
|
|
|
if (wordCount(this.name) < 2 && this.contract != null)
|
|
this.name += " the " + this.contract.getName();
|
|
|
|
// Configure parent zone adding this NPC to the
|
|
// zone collection
|
|
|
|
this.parentZone = ZoneManager.getZoneByUUID(this.parentZoneUUID);
|
|
this.parentZone.zoneNPCSet.remove(this);
|
|
this.parentZone.zoneNPCSet.add(this);
|
|
|
|
// Setup location for this NPC
|
|
|
|
this.bindLoc = new Vector3fImmutable(this.statLat, this.statAlt, this.statLon);
|
|
this.bindLoc = this.parentZone.getLoc().add(this.bindLoc);
|
|
this.setLoc(bindLoc);
|
|
|
|
// Handle NPCs within buildings
|
|
|
|
if (this.building != null)
|
|
NPCManager.slotCharacterInBuilding(this);
|
|
|
|
// If NPC is a vendor then configure ForgeManager support
|
|
|
|
if (this.contract.isTrainer() == false)
|
|
ForgeManager.vendorWorkOrderLookup.computeIfAbsent(this, k -> ConcurrentHashMap.newKeySet());
|
|
|
|
this.symbol = this.contract.getIconID();
|
|
this.modTypeTable = this.contract.getNPCModTypeTable();
|
|
this.modSuffixTable = this.contract.getNpcModSuffixTable();
|
|
this.itemModTable = this.contract.getItemModTable();
|
|
int VID = this.contract.getVendorID();
|
|
|
|
if (VID != 0)
|
|
this.vendorID = VID;
|
|
else
|
|
this.vendorID = 1; //no vendor items
|
|
|
|
this.healthMax = this.mobBase.getHealthMax();
|
|
this.manaMax = 0;
|
|
this.staminaMax = 0;
|
|
this.setHealth(this.healthMax);
|
|
this.mana.set(this.manaMax);
|
|
this.stamina.set(this.staminaMax);
|
|
|
|
if (this.parentZone.guild_zone)
|
|
if (NPC.GetNPCProfits(this) == null)
|
|
NPCProfits.CreateProfits(this);
|
|
|
|
//TODO set these correctly later
|
|
this.rangeHandOne = 8;
|
|
this.rangeHandTwo = -1;
|
|
this.minDamageHandOne = 1;
|
|
this.maxDamageHandOne = 4;
|
|
this.minDamageHandTwo = 1;
|
|
this.maxDamageHandTwo = 4;
|
|
this.atrHandOne = 300;
|
|
this.defenseRating = 200;
|
|
this.isActive = true;
|
|
|
|
this.charItemManager.load();
|
|
|
|
if (equipmentSetID != 0 && LootManager._bootySetMap.get(equipmentSetID) == null)
|
|
Logger.error("Invalid equipSet: " + equipmentSetID + " contract: " + this.contractUUID + " npc: " + this.getObjectUUID());
|
|
|
|
this.charItemManager.equipped = loadEquipmentSet(this.equipmentSetID);
|
|
|
|
// Create NPC bounds object
|
|
Bounds npcBounds = Bounds.borrow();
|
|
npcBounds.setBounds(this.getLoc());
|
|
|
|
//apply NPC rune effects
|
|
NPCManager.applyRunesForNPC(this);
|
|
this.resists.setImmuneToAll(true);
|
|
|
|
}
|
|
|
|
public void removeFromZone() {
|
|
this.parentZone.zoneNPCSet.remove(this);
|
|
}
|
|
|
|
@Override
|
|
protected ConcurrentHashMap<Integer, CharacterPower> initializePowers() {
|
|
return new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
|
}
|
|
|
|
public DateTime getUpgradeDateTime() {
|
|
lock.readLock().lock();
|
|
try {
|
|
return upgradeDateTime;
|
|
} finally {
|
|
lock.readLock().unlock();
|
|
}
|
|
}
|
|
|
|
public void setUpgradeDateTime(DateTime upgradeDateTime) {
|
|
|
|
if (!DbManager.NPCQueries.updateUpgradeTime(this, upgradeDateTime)) {
|
|
Logger.error("Failed to set upgradeTime for building " + currentID);
|
|
return;
|
|
}
|
|
|
|
this.upgradeDateTime = upgradeDateTime;
|
|
}
|
|
|
|
@Override
|
|
public Guild getGuild() {
|
|
if (this.building != null)
|
|
return building.getGuild();
|
|
return this.guild;
|
|
}
|
|
|
|
public HashSet<Integer> getCanRoll() {
|
|
|
|
if (this.canRoll == null)
|
|
this.canRoll = DbManager.ItemQueries.GET_VENDOR_CAN_ROLL_LIST(this.vendorID);
|
|
|
|
HashSet<Integer> fullItemList = this.canRoll;
|
|
HashSet<Integer> filteredItemList = new HashSet<>();
|
|
short maxSkill = 25;
|
|
|
|
switch (this.getRank()) {
|
|
case 1:
|
|
maxSkill = 25;
|
|
break;
|
|
case 2:
|
|
maxSkill = 50;
|
|
break;
|
|
case 3:
|
|
case 4:
|
|
maxSkill = 75;
|
|
break;
|
|
case 5:
|
|
case 6:
|
|
maxSkill = 100;
|
|
break;
|
|
case 7:
|
|
maxSkill = 110;
|
|
break;
|
|
}
|
|
ItemTemplate itemTemplate;
|
|
int skillRequired = 0;
|
|
for (Integer itemID : fullItemList) {
|
|
itemTemplate = ItemTemplate.templates.get(itemID);
|
|
|
|
if (itemTemplate.item_skill_required.values().iterator().hasNext())
|
|
skillRequired = itemTemplate.item_skill_required.values().iterator().next();
|
|
|
|
boolean exclude = skillRequired == 0 && ItemTemplate.templates.get(itemID).item_type.equals(ItemType.WEAPON);
|
|
if (skillRequired <= maxSkill && !exclude)
|
|
filteredItemList.add(itemID);
|
|
}
|
|
if (this.contract.getVendorID() == 102) {
|
|
|
|
for (int i = 0; i < this.getRank(); i++) {
|
|
int subID = i + 1;
|
|
filteredItemList.add(910010 + subID);
|
|
}
|
|
|
|
if (this.getRank() == 7)
|
|
filteredItemList.add(910018);
|
|
}
|
|
|
|
return filteredItemList;
|
|
}
|
|
|
|
public boolean remove() {
|
|
|
|
Building building;
|
|
|
|
// Remove npc from it's building
|
|
|
|
building = this.building;
|
|
|
|
if (building != null) {
|
|
building.getHirelings().remove(this);
|
|
this.removeMinions();
|
|
}
|
|
|
|
// Delete npc from database
|
|
|
|
if (DbManager.NPCQueries.DELETE_NPC(this) == 0) {
|
|
return false;
|
|
}
|
|
|
|
// Remove npc from the simulation
|
|
|
|
this.removeFromCache();
|
|
WorldGrid.RemoveWorldObject(this);
|
|
WorldGrid.removeObject(this);
|
|
return true;
|
|
}
|
|
|
|
public int getUpgradeCost() {
|
|
|
|
int upgradeCost;
|
|
|
|
upgradeCost = Integer.MAX_VALUE;
|
|
|
|
if (this.getRank() < 7)
|
|
return (this.getRank() * 100650) + 21450;
|
|
|
|
return upgradeCost;
|
|
}
|
|
|
|
public int getUpgradeTime() {
|
|
|
|
int upgradeTime; // expressed in hours
|
|
|
|
upgradeTime = Integer.MAX_VALUE;
|
|
|
|
if (this.getRank() < 7)
|
|
return (this.getRank() * 8);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
public int getEquipmentSetID() {
|
|
return equipmentSetID;
|
|
}
|
|
|
|
public String getNameOverride() {
|
|
return name;
|
|
}
|
|
|
|
public int getRepairCost() {
|
|
return repairCost;
|
|
}
|
|
|
|
public void setRepairCost(int repairCost) {
|
|
this.repairCost = repairCost;
|
|
}
|
|
|
|
public void processUpgradeNPC(PlayerCharacter player) {
|
|
|
|
int rankCost;
|
|
Building building;
|
|
DateTime dateToUpgrade;
|
|
|
|
|
|
this.lock.writeLock().lock();
|
|
try {
|
|
|
|
|
|
building = this.getBuilding();
|
|
|
|
// Cannot upgrade an npc not within a building
|
|
|
|
if (building == null)
|
|
return;
|
|
|
|
// Cannot upgrade an npc at max rank
|
|
|
|
if (this.getRank() == 7)
|
|
return;
|
|
|
|
// Cannot upgrade an npc who is currently ranking
|
|
|
|
if (this.isRanking())
|
|
return;
|
|
|
|
rankCost = this.getUpgradeCost();
|
|
|
|
// SEND NOT ENOUGH GOLD ERROR
|
|
|
|
if (!building.hasFunds(rankCost)) {
|
|
sendErrorPopup(player, 127);
|
|
return;
|
|
}
|
|
|
|
if (rankCost > building.getStrongboxValue()) {
|
|
sendErrorPopup(player, 127);
|
|
return;
|
|
}
|
|
|
|
try {
|
|
|
|
if (!building.transferGold(-rankCost, false))
|
|
return;
|
|
|
|
dateToUpgrade = DateTime.now().plusHours(this.getUpgradeTime());
|
|
|
|
this.setUpgradeDateTime(dateToUpgrade);
|
|
|
|
// Schedule upgrade job
|
|
|
|
this.submitUpgradeJob();
|
|
|
|
} catch (Exception e) {
|
|
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
|
|
}
|
|
} catch (Exception e) {
|
|
Logger.error(e);
|
|
} finally {
|
|
this.lock.writeLock().unlock();
|
|
}
|
|
}
|
|
|
|
}
|