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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg.guild ;
import engine.net.AbstractConnection ;
import engine.net.ByteBufferReader ;
import engine.net.ByteBufferWriter ;
import engine.net.client.Protocol ;
import engine.net.client.msg.ClientNetMsg ;
public class SwearInGuildMsg extends ClientNetMsg {
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private int guildType ;
private int guildUUID ;
private String message ;
/**
* This is the general purpose constructor.
*/
public SwearInGuildMsg ( ) {
super ( Protocol . SWEARINGUILD ) ;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
*/
public SwearInGuildMsg ( AbstractConnection origin , ByteBufferReader reader ) {
super ( Protocol . SWEARINGUILD , origin , reader ) ;
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize ( ByteBufferWriter writer ) {
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
@Override
protected void _deserialize ( ByteBufferReader reader ) {
this . guildType = reader . getInt ( ) ;
this . guildUUID = reader . getInt ( ) ;
reader . getInt ( ) ;
this . message = reader . getString ( ) ;
}
/**
* @return the targetType
*/
public String getMessage ( ) {
return message ;
}
public void setMessage ( String message ) {
this . message = message ;
}
public int getGuildUUID ( ) {
return guildUUID ;
}
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}