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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.db.handlers;
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import engine.Enum.GameObjectType;
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import engine.gameManager.DbManager;
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import engine.objects.AbstractGameObject;
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import engine.objects.RuneBaseEffect;
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import org.pmw.tinylog.Logger;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.HashMap;
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public class dbRuneBaseEffectHandler extends dbHandlerBase {
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public dbRuneBaseEffectHandler() {
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this.localClass = RuneBaseEffect.class;
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this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
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}
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public ArrayList<RuneBaseEffect> GET_EFFECTS_FOR_RUNEBASE(int id) {
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ArrayList<RuneBaseEffect> runeBaseEffectsList = new ArrayList<>();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_rune_baseeffect` WHERE `runeID`=?")) {
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preparedStatement.setInt(1, id);
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ResultSet rs = preparedStatement.executeQuery();
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runeBaseEffectsList = getObjectsFromRs(rs, 250);
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} catch (SQLException e) {
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Logger.error(e);
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}
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return runeBaseEffectsList;
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}
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public ArrayList<RuneBaseEffect> GET_ALL_RUNEBASE_EFFECTS() {
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ArrayList<RuneBaseEffect> runeBaseEffectsList = new ArrayList<>();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_rune_baseeffect`;")) {
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ResultSet rs = preparedStatement.executeQuery();
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runeBaseEffectsList = getObjectsFromRs(rs, 250);
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} catch (SQLException e) {
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Logger.error(e);
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}
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return runeBaseEffectsList;
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}
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//This calls from cache only. Call this AFTER caching all runebase effects;
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public HashMap<Integer, ArrayList<RuneBaseEffect>> LOAD_BASEEFFECTS_FOR_RUNEBASE() {
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HashMap<Integer, ArrayList<RuneBaseEffect>> runeBaseEffectSet;
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runeBaseEffectSet = new HashMap<>();
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for (AbstractGameObject runeBaseEffect : DbManager.getList(GameObjectType.RuneBaseEffect)) {
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int runeBaseID = ((RuneBaseEffect) runeBaseEffect).getRuneBaseID();
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if (runeBaseEffectSet.get(runeBaseID) == null) {
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ArrayList<RuneBaseEffect> runeBaseEffectList = new ArrayList<>();
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runeBaseEffectList.add((RuneBaseEffect) runeBaseEffect);
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runeBaseEffectSet.put(runeBaseID, runeBaseEffectList);
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} else {
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ArrayList<RuneBaseEffect> runeBaseEffectList = runeBaseEffectSet.get(runeBaseID);
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runeBaseEffectList.add((RuneBaseEffect) runeBaseEffect);
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runeBaseEffectSet.put(runeBaseID, runeBaseEffectList);
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}
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}
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return runeBaseEffectSet;
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}
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}
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