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					@ -59,7 +59,7 @@ public class MobileFSM {
				@@ -59,7 +59,7 @@ public class MobileFSM {
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void AttackPlayer(Mob mob, PlayerCharacter target) { | 
				
			
			
		
	
		
			
				
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					        if (mob.getMobBase().getSeeInvis() < target.getHidden() || !target.isAlive()) { | 
				
			
			
		
	
		
			
				
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					        if(!mob.canSee(target)){ | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
	
		
			
				
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					@ -221,6 +221,10 @@ public class MobileFSM {
				@@ -221,6 +221,10 @@ public class MobileFSM {
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					            return false; | 
				
			
			
		
	
		
			
				
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					        if (mob.mobPowers.isEmpty()) | 
				
			
			
		
	
		
			
				
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					            return false; | 
				
			
			
		
	
		
			
				
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					        if(!mob.canSee((PlayerCharacter) mob.getCombatTarget())){ | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					            return false; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (mob.nextCastTime == 0) | 
				
			
			
		
	
		
			
				
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					            mob.nextCastTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
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					        return mob.nextCastTime <= System.currentTimeMillis(); | 
				
			
			
		
	
	
		
			
				
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