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Last vestige of FidalityID garbage and raw cache files removed.

master
MagicBot 2 years ago
parent
commit
045840ec54
  1. 2
      src/engine/gameManager/MaintenanceManager.java
  2. 1
      src/engine/objects/Mob.java
  3. 13
      src/engine/objects/MobLoot.java

2
src/engine/gameManager/MaintenanceManager.java

@ -79,7 +79,7 @@ public enum MaintenanceManager {
Building building = (Building) gameObject; Building building = (Building) gameObject;
// No Maintenance on fidelity structures // No maintenance on NPC owned buildings (Cache loaded)
if (building.getProtectionState() == Enum.ProtectionState.NPC) if (building.getProtectionState() == Enum.ProtectionState.NPC)
continue; continue;

1
src/engine/objects/Mob.java

@ -1277,7 +1277,6 @@ public class Mob extends AbstractIntelligenceAgent {
if (chance <= me.getDropChance()) { if (chance <= me.getDropChance()) {
MobLoot ml = new MobLoot(this, me.getItemBase(), false); MobLoot ml = new MobLoot(this, me.getItemBase(), false);
ml.setFidelityEquipID(me.getObjectUUID());
this.charItemManager.addItemToInventory(ml); this.charItemManager.addItemToInventory(ml);
} }
} }

13
src/engine/objects/MobLoot.java

@ -34,9 +34,6 @@ public final class MobLoot extends Item {
private String prefix = ""; private String prefix = "";
private String suffix = ""; private String suffix = "";
private int fidelityEquipID = 0;
/** /**
* Create a new MobLoot. * Create a new MobLoot.
* Do not use this to create Gold. * Do not use this to create Gold.
@ -395,14 +392,4 @@ public final class MobLoot extends Item {
this.suffix = suffix; this.suffix = suffix;
} }
public int getFidelityEquipID() {
return fidelityEquipID;
}
public void setFidelityEquipID(int fidelityEquipID) {
this.fidelityEquipID = fidelityEquipID;
}
} }

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