ArrayList<MobLoot>alml=LootTable.getMobLoot(this,this.getLevel(),this.getLootTable(),inHotzone);//add hotzone check in later
for(MobLootml:alml){
this.charItemManager.addItemToInventory(ml);
}
//send announcement if disc or godly rune
for(Itemit:this.getInventory()){
ItemBaseib=it.getItemBase();
if(ib.isDiscRune()){
//if disc rune send system message
ChatSystemMsgchatMsg=newChatSystemMsg(null,this.getName()+" in "+this.getParentZone().getName()+" has found the "+ib.getName()+". Are you tough enough to take it?");
if(ib.isStatRune()&&ib.getName().toLowerCase().contains("of the gods")){
//godly rune send system message
ChatSystemMsgchatMsg=newChatSystemMsg(null,this.getName()+" in "+this.getParentZone().getName()+" has found the "+ib.getName()+". Are you tough enough to take it?");