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hotzone slightly increase mob min roll

master
FatBoy-DOTC 1 year ago
parent
commit
0e35eea036
  1. 29
      src/engine/gameManager/LootManager.java

29
src/engine/gameManager/LootManager.java

@ -118,12 +118,12 @@ public enum LootManager {
break; break;
case "LOOT": case "LOOT":
//always run base table loot drop //always run base table loot drop
GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier); //generate normal loot drop GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier, false); //generate normal loot drop
if (inHotzone) if (inHotzone)
//run another iteration for the hotzone table if in hotzone //run another iteration for the hotzone table if in hotzone
if (generalItemTables.containsKey(bse.lootTable + 1)) if (generalItemTables.containsKey(bse.lootTable + 1))
GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier); //generate loot drop from hotzone table GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier, true); //generate loot drop from hotzone table
break; break;
case "ITEM": case "ITEM":
GenerateItemLootDrop(mob, bse, multiplier); GenerateItemLootDrop(mob, bse, multiplier);
@ -133,7 +133,7 @@ public enum LootManager {
} }
} }
public static MobLoot getGenTableItem(int genTableID, Mob mob) { public static MobLoot getGenTableItem(int genTableID, Mob mob, Boolean inHotzone) {
if (mob == null || generalItemTables.containsKey(genTableID) == false) if (mob == null || generalItemTables.containsKey(genTableID) == false)
return null; return null;
@ -153,7 +153,7 @@ public enum LootManager {
//gets the 1-320 roll for this mob //gets the 1-320 roll for this mob
int roll2 = TableRoll(mob.level); int roll2 = TableRoll(mob.level,inHotzone);
ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2); ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2);
@ -176,12 +176,12 @@ public enum LootManager {
if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) {
if (outItem.getItemBase().isGlass() == false) { if (outItem.getItemBase().isGlass() == false) {
try { try {
outItem = GeneratePrefix(mob, outItem, genTableID, genRoll); outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
} catch (Exception e) { } catch (Exception e) {
Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
} }
try { try {
outItem = GenerateSuffix(mob, outItem, genTableID, genRoll); outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
} catch (Exception e) { } catch (Exception e) {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
} }
@ -190,7 +190,7 @@ public enum LootManager {
return outItem; return outItem;
} }
private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll) { private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
int prefixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; int prefixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
double prefixChance = 2.057 * mob.level - 28.67; double prefixChance = 2.057 * mob.level - 28.67;
@ -213,7 +213,7 @@ public enum LootManager {
if(prefixModTable == null) if(prefixModTable == null)
return inItem; return inItem;
ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level)); ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level, inHotzone));
if(prefixMod == null) if(prefixMod == null)
return inItem; return inItem;
@ -226,7 +226,7 @@ public enum LootManager {
return inItem; return inItem;
} }
private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll) { private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
int suffixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; int suffixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
double suffixChance = 2.057 * mob.level - 28.67; double suffixChance = 2.057 * mob.level - 28.67;
@ -249,7 +249,7 @@ public enum LootManager {
if(suffixModTable == null) if(suffixModTable == null)
return inItem; return inItem;
ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level)); ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level, inHotzone));
if(suffixMod == null) if(suffixMod == null)
return inItem; return inItem;
@ -262,7 +262,7 @@ public enum LootManager {
return inItem; return inItem;
} }
private static int TableRoll(int mobLevel) { private static int TableRoll(int mobLevel, Boolean inHotzone) {
if (mobLevel > 65) if (mobLevel > 65)
mobLevel = 65; mobLevel = 65;
@ -273,6 +273,9 @@ public enum LootManager {
max = 319; max = 319;
int min = (int) (2.089 * mobLevel + 22.14); int min = (int) (2.089 * mobLevel + 22.14);
if(inHotzone){
min += mobLevel;
}
int roll = ThreadLocalRandom.current().nextInt(max - min) + min; int roll = ThreadLocalRandom.current().nextInt(max - min) + min;
@ -306,7 +309,7 @@ public enum LootManager {
} }
public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier) { public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier, Boolean inHotzone) {
try { try {
int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
@ -316,7 +319,7 @@ public enum LootManager {
if (chanceRoll > dropChance * multiplier) if (chanceRoll > dropChance * multiplier)
return; return;
MobLoot toAdd = getGenTableItem(tableID, mob); MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
if (toAdd != null) { if (toAdd != null) {
mob.getCharItemManager().addItemToInventory(toAdd); mob.getCharItemManager().addItemToInventory(toAdd);

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