|  |  |  | @ -58,15 +58,11 @@ public class MobAI {@@ -58,15 +58,11 @@ public class MobAI { | 
			
		
	
		
			
				
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					|  |  |  |  |             if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (mob.isPlayerGuard() == false && MobCast(mob)) { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (MobCast(mob)) { | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.updateLocation(); | 
			
		
	
		
			
				
					|  |  |  |  |                     return; | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (mob.isPlayerGuard() == true && GuardCast(mob)) { | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.updateLocation(); | 
			
		
	
		
			
				
					|  |  |  |  |                     return; | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |  |             if (!CombatUtilities.inRangeToAttack(mob, target)) | 
			
		
	
	
		
			
				
					|  |  |  | @ -412,10 +408,13 @@ public class MobAI {@@ -412,10 +408,13 @@ public class MobAI { | 
			
		
	
		
			
				
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					|  |  |  |  |             // Pick random spell from our list of powers
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					|  |  |  |  |             int powerToken = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size())).token; | 
			
		
	
		
			
				
					|  |  |  |  |             int powerRank = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size())).rank; | 
			
		
	
		
			
				
					|  |  |  |  |             RunePowerEntry runePowerEntry = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size())); | 
			
		
	
		
			
				
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					|  |  |  |  |             PowersBase mobPower = PowersManager.getPowerByToken(runePowerEntry.token); | 
			
		
	
		
			
				
					|  |  |  |  |             int powerRank = runePowerEntry.rank; | 
			
		
	
		
			
				
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					|  |  |  |  |             PowersBase mobPower = PowersManager.getPowerByToken(powerToken); | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.isPlayerGuard()) | 
			
		
	
		
			
				
					|  |  |  |  |                 powerRank = getGuardPowerRank(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |             //check for hit-roll
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					|  |  |  | @ -451,138 +450,33 @@ public class MobAI {@@ -451,138 +450,33 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |         return false; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static boolean GuardCast(Mob mob) { | 
			
		
	
		
			
				
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					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             // Method picks a random spell from a mobile's list of powers
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					|  |  |  |  |             // and casts it on the current target (or itself).  Validation
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					|  |  |  |  |             // (including empty lists) is done previously within canCast();
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					|  |  |  |  |             ArrayList<RunePowerEntry> powerEntries; | 
			
		
	
		
			
				
					|  |  |  |  |             ArrayList<RunePowerEntry> purgeEntries; | 
			
		
	
		
			
				
					|  |  |  |  |             AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget(); | 
			
		
	
		
			
				
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					|  |  |  |  |             if (mob.behaviourType.callsForHelp) | 
			
		
	
		
			
				
					|  |  |  |  |                 MobCallForHelp(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |             // If player has this effect on them currently then remove
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					|  |  |  |  |             // this token from our list.
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					|  |  |  |  |             powerEntries = new ArrayList<>(PowersManager.getPowersForRune(mob.getMobBaseID())); | 
			
		
	
		
			
				
					|  |  |  |  |             purgeEntries = new ArrayList<>(); | 
			
		
	
		
			
				
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					|  |  |  |  |             // Additional powers may come from the contract ID.  This is to support
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					|  |  |  |  |             // powers for player guards irrespective of the mobbase used.
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					|  |  |  |  |             if (mob.isPlayerGuard()) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 ArrayList<RunePowerEntry> contractEntries = new ArrayList<>(); | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (mob.contract != null) | 
			
		
	
		
			
				
					|  |  |  |  |                     contractEntries = PowersManager.getPowersForRune(mob.contractUUID); | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) | 
			
		
	
		
			
				
					|  |  |  |  |                     contractEntries = PowersManager.getPowersForRune(mob.guardCaptain.contractUUID); | 
			
		
	
		
			
				
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					|  |  |  |  |                 powerEntries.addAll(contractEntries); | 
			
		
	
		
			
				
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					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |  |             // If player has this effect on them currently then remove
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					|  |  |  |  |             // this token from our list.
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					|  |  |  |  |             for (RunePowerEntry runePowerEntry : powerEntries) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 PowersBase powerBase = PowersManager.getPowerByToken(runePowerEntry.token); | 
			
		
	
		
			
				
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					|  |  |  |  |                 for (ActionsBase actionBase : powerBase.getActions()) { | 
			
		
	
		
			
				
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					|  |  |  |  |                     String stackType = actionBase.stackType; | 
			
		
	
		
			
				
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					|  |  |  |  |                     if (target.getEffects() != null && target.getEffects().containsKey(stackType)) | 
			
		
	
		
			
				
					|  |  |  |  |                         purgeEntries.add(runePowerEntry); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |  |             powerEntries.removeAll(purgeEntries); | 
			
		
	
		
			
				
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					|  |  |  |  |             // Sanity check
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					|  |  |  |  |             if (powerEntries.isEmpty()) | 
			
		
	
		
			
				
					|  |  |  |  |                 return false; | 
			
		
	
		
			
				
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					|  |  |  |  |             int powerToken = 0; | 
			
		
	
		
			
				
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					|  |  |  |  |             // Choose a random spell.
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					|  |  |  |  |             powerToken = powerEntries.get(ThreadLocalRandom.current().nextInt(powerEntries.size())).token; | 
			
		
	
		
			
				
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					|  |  |  |  |             int powerRank = 1; | 
			
		
	
		
			
				
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					|  |  |  |  |             switch(mob.getRank()){ | 
			
		
	
		
			
				
					|  |  |  |  |                 case 1: | 
			
		
	
		
			
				
					|  |  |  |  |                     powerRank = 10; | 
			
		
	
		
			
				
					|  |  |  |  |                     break; | 
			
		
	
		
			
				
					|  |  |  |  |                 case 2: | 
			
		
	
		
			
				
					|  |  |  |  |                     powerRank = 15; | 
			
		
	
		
			
				
					|  |  |  |  |                     break; | 
			
		
	
		
			
				
					|  |  |  |  |                 case 3: | 
			
		
	
		
			
				
					|  |  |  |  |                     powerRank = 20; | 
			
		
	
		
			
				
					|  |  |  |  |                     break; | 
			
		
	
		
			
				
					|  |  |  |  |                 case 4: | 
			
		
	
		
			
				
					|  |  |  |  |                     powerRank = 25; | 
			
		
	
		
			
				
					|  |  |  |  |                     break; | 
			
		
	
		
			
				
					|  |  |  |  |                 case 5: | 
			
		
	
		
			
				
					|  |  |  |  |                     powerRank = 30; | 
			
		
	
		
			
				
					|  |  |  |  |                     break; | 
			
		
	
		
			
				
					|  |  |  |  |                 case 6: | 
			
		
	
		
			
				
					|  |  |  |  |                     powerRank = 35; | 
			
		
	
		
			
				
					|  |  |  |  |                     break; | 
			
		
	
		
			
				
					|  |  |  |  |                 case 7: | 
			
		
	
		
			
				
					|  |  |  |  |                     powerRank = 40; | 
			
		
	
		
			
				
					|  |  |  |  |                     break; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |  |             PowersBase mobPower = PowersManager.getPowerByToken(powerToken); | 
			
		
	
		
			
				
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					|  |  |  |  |             //check for hit-roll
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					|  |  |  |  |             if (mobPower.requiresHitRoll) | 
			
		
	
		
			
				
					|  |  |  |  |                 if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) | 
			
		
	
		
			
				
					|  |  |  |  |                     return false; | 
			
		
	
		
			
				
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					|  |  |  |  |             // Cast the spell
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					|  |  |  |  |             if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 PerformActionMsg msg; | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (!mobPower.isHarmful() || mobPower.targetSelf) { | 
			
		
	
		
			
				
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					|  |  |  |  |                     if (mobPower.category.equals("DISPEL")) { | 
			
		
	
		
			
				
					|  |  |  |  |                         PowersManager.useMobPower(mob, target, mobPower, powerRank); | 
			
		
	
		
			
				
					|  |  |  |  |                         msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); | 
			
		
	
		
			
				
					|  |  |  |  |                     } else { | 
			
		
	
		
			
				
					|  |  |  |  |                         PowersManager.useMobPower(mob, mob, mobPower, powerRank); | 
			
		
	
		
			
				
					|  |  |  |  |                         msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } else { | 
			
		
	
		
			
				
					|  |  |  |  |                     PowersManager.useMobPower(mob, target, mobPower, powerRank); | 
			
		
	
		
			
				
					|  |  |  |  |                     msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
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					|  |  |  |  |                 msg.setUnknown04(2); | 
			
		
	
		
			
				
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					|  |  |  |  |                 PowersManager.finishUseMobPower(msg, mob, 0, 0); | 
			
		
	
		
			
				
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					|  |  |  |  |                 long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.nextCastTime = System.currentTimeMillis() + randomCooldown; | 
			
		
	
		
			
				
					|  |  |  |  |                 return true; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); | 
			
		
	
		
			
				
					|  |  |  |  |     private static int getGuardPowerRank(Mob mob) { | 
			
		
	
		
			
				
					|  |  |  |  |         int powerRank = 1; | 
			
		
	
		
			
				
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					|  |  |  |  |         switch (mob.getRank()) { | 
			
		
	
		
			
				
					|  |  |  |  |             case 1: | 
			
		
	
		
			
				
					|  |  |  |  |                 powerRank = 10; | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |             case 2: | 
			
		
	
		
			
				
					|  |  |  |  |                 powerRank = 15; | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |             case 3: | 
			
		
	
		
			
				
					|  |  |  |  |                 powerRank = 20; | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |             case 4: | 
			
		
	
		
			
				
					|  |  |  |  |                 powerRank = 25; | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |             case 5: | 
			
		
	
		
			
				
					|  |  |  |  |                 powerRank = 30; | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |             case 6: | 
			
		
	
		
			
				
					|  |  |  |  |                 powerRank = 35; | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |             case 7: | 
			
		
	
		
			
				
					|  |  |  |  |                 powerRank = 40; | 
			
		
	
		
			
				
					|  |  |  |  |                 break; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         return false; | 
			
		
	
		
			
				
					|  |  |  |  |         return powerRank; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void MobCallForHelp(Mob mob) { | 
			
		
	
	
		
			
				
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