mob AI new thread

This commit is contained in:
2023-08-01 20:13:23 -05:00
parent 5e0b4ad763
commit 140a9bd084
16 changed files with 75 additions and 218 deletions
@@ -14,7 +14,7 @@ import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.InterestManagement.WorldGrid;
import engine.ai.MobileFSMManager;
import engine.mobileAI.Threads.MobAIThread;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
@@ -190,7 +190,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
public abstract AbstractWorldObject getFearedObject();
public float getAggroRange() {
float ret = MobileFSMManager.AI_BASE_AGGRO_RANGE;
float ret = MobAIThread.AI_BASE_AGGRO_RANGE;
if (this.bonuses != null)
ret *= (1 + this.bonuses.getFloatPercentAll(ModType.ScanRange, SourceType.None));
return ret;