From 15313b3460da21a943d41f708f64b28e806703a0 Mon Sep 17 00:00:00 2001 From: MagicBot Date: Sat, 18 Nov 2023 12:57:53 -0500 Subject: [PATCH] Clamp fix for new method --- src/engine/InterestManagement/Terrain.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/engine/InterestManagement/Terrain.java b/src/engine/InterestManagement/Terrain.java index e35b997c..90677d33 100644 --- a/src/engine/InterestManagement/Terrain.java +++ b/src/engine/InterestManagement/Terrain.java @@ -56,8 +56,8 @@ public class Terrain { this.terrain_size.x = this.zone.major_radius * 2; this.terrain_size.y = this.zone.minor_radius * 2; - this.cell_count.x = this.image_size.x; - this.cell_count.y = this.image_size.y; + this.cell_count.x = this.image_size.x - 1; + this.cell_count.y = this.image_size.y - 1; this.cell_size.x = terrain_size.x / this.cell_count.x; this.cell_size.y = terrain_size.y / this.cell_count.y; @@ -164,8 +164,8 @@ public class Terrain { // Clamp values when standing directly on pole - terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 2, terrain_cell.x)); - terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 2, terrain_cell.y)); + terrain_cell.x = Math.max(0, Math.min(this.cell_count.x - 1, terrain_cell.x)); + terrain_cell.y = Math.max(0, Math.min(this.cell_count.y - 1, terrain_cell.y)); return terrain_cell; }