From 18f70b6d5cbd187bfcf0d33b4db0c4becde80c17 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Tue, 16 Jan 2024 09:51:07 -0600 Subject: [PATCH] load mesh data and structure meshes --- src/engine/gameManager/BuildingManager.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/engine/gameManager/BuildingManager.java b/src/engine/gameManager/BuildingManager.java index 940fcee8..fc71cda6 100644 --- a/src/engine/gameManager/BuildingManager.java +++ b/src/engine/gameManager/BuildingManager.java @@ -982,6 +982,9 @@ public enum BuildingManager { if (building == null) return; + if(building.meshUUID == 450700){ + int i = 0; // stop point for testing + } building.buildingMeshes = new ArrayList<>(); float rotation = building.getRot().getRotation(); Vector3f buildingLoc = new Vector3f(building.loc.x, building.loc.y, building.loc.z);