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archers added to human guards as minions

feature-workorder
FatBoy-DOTC 1 year ago
parent
commit
19232ac405
  1. 3
      src/engine/Enum.java

3
src/engine/Enum.java

@ -2658,7 +2658,8 @@ public class Enum {
FORESTMAGE(1552, 436, MinionClass.MAGE, "Adept", "Forest"), FORESTMAGE(1552, 436, MinionClass.MAGE, "Adept", "Forest"),
HOLYGUARD(1525, 1658, MinionClass.MELEE, "Guard", "Holy Church"), HOLYGUARD(1525, 1658, MinionClass.MELEE, "Guard", "Holy Church"),
HOLYMAGE(1527, 1646, MinionClass.MAGE, "Prelate", "Holy Church"), HOLYMAGE(1527, 1646, MinionClass.MAGE, "Prelate", "Holy Church"),
HUMANARCHER(846, 1654, MinionClass.ARCHER, "Archer", "Human"), //HUMANARCHER(846, 1654, MinionClass.ARCHER, "Archer", "Human"),
HUMANARCHER(1525, 1654, MinionClass.ARCHER, "Archer", "Human"),
HUMANGUARD(840, 1665, MinionClass.MELEE, "Guard", "Human"), HUMANGUARD(840, 1665, MinionClass.MELEE, "Guard", "Human"),
HUMANMAGE(848, 1655, MinionClass.MAGE, "Adept", "Human"), HUMANMAGE(848, 1655, MinionClass.MAGE, "Adept", "Human"),
IREKEIGUARD(1350, 1659, MinionClass.MELEE, "Guard", "Irekei"), IREKEIGUARD(1350, 1659, MinionClass.MELEE, "Guard", "Irekei"),

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