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Class reformat and removal of try block.

feature-workorder
MagicBot 1 year ago
parent
commit
2945fa3a47
  1. 46
      src/engine/objects/Mob.java

46
src/engine/objects/Mob.java

@ -63,12 +63,10 @@ public class Mob extends AbstractIntelligenceAgent { @@ -63,12 +63,10 @@ public class Mob extends AbstractIntelligenceAgent {
public float spawnRadius;
//used by static mobs
public int parentZoneUUID;
protected int dbID; //the database ID
private int currentID;
//TODO implement feared object system
public AbstractWorldObject fearedObject = null;
protected int dbID; //the database ID
private int currentID;
private long lastAttackTime = 0;
private int lastMobPowerToken = 0;
private HashMap<Integer, MobEquipment> equip = null;
@ -314,13 +312,13 @@ public class Mob extends AbstractIntelligenceAgent { @@ -314,13 +312,13 @@ public class Mob extends AbstractIntelligenceAgent {
writer.put((byte) 1);
if ((PlayerCharacter) mob.guardCaptain != null) {
if (mob.guardCaptain != null) {
writer.putInt(((PlayerCharacter) mob.guardCaptain).getObjectType().ordinal());
writer.putInt(mob.guardCaptain.getObjectType().ordinal());
writer.putInt(((PlayerCharacter) mob.guardCaptain).getObjectUUID());
writer.putInt(mob.guardCaptain.getObjectUUID());
} else {
writer.putInt(0); //ownerType
writer.putInt(0); //ownerID
@ -554,6 +552,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -554,6 +552,7 @@ public class Mob extends AbstractIntelligenceAgent {
return petMinion;
}
public static Mob getMob(int id) {
if (id == 0)
@ -696,7 +695,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -696,7 +695,7 @@ public class Mob extends AbstractIntelligenceAgent {
public Vector3fImmutable getBindLoc() {
if (this.isPet() && !this.behaviourType.equals(MobBehaviourType.SiegeEngine))
return (PlayerCharacter) this.guardCaptain != null ? ((PlayerCharacter) this.guardCaptain).getLoc() : this.getLoc();
return this.guardCaptain != null ? this.guardCaptain.getLoc() : this.getLoc();
else
return this.bindLoc;
}
@ -1599,8 +1598,8 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1599,8 +1598,8 @@ public class Mob extends AbstractIntelligenceAgent {
//TODO set these correctly later
this.rangeHandOne = this.mobBase.getAttackRange();
this.rangeHandTwo = -1;
this.minDamageHandOne = (int)this.mobBase.getMinDmg();
this.maxDamageHandOne = (int)this.mobBase.getMaxDmg();
this.minDamageHandOne = (int) this.mobBase.getMinDmg();
this.maxDamageHandOne = (int) this.mobBase.getMaxDmg();
this.minDamageHandTwo = 0;
this.maxDamageHandTwo = 0;
this.atrHandOne = this.mobBase.getAtr();
@ -1665,28 +1664,23 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1665,28 +1664,23 @@ public class Mob extends AbstractIntelligenceAgent {
this.enemy.addAll(this.getMobBase().enemy);
}
try {
NPCManager.applyRuneSetEffects(this);
recalculateStats();
this.setHealth(this.healthMax);
NPCManager.applyRuneSetEffects(this);
recalculateStats();
this.setHealth(this.healthMax);
// Set bounds for this mobile
// Set bounds for this mobile
Bounds mobBounds = Bounds.borrow();
mobBounds.setBounds(this.getLoc());
this.setBounds(mobBounds);
Bounds mobBounds = Bounds.borrow();
mobBounds.setBounds(this.getLoc());
this.setBounds(mobBounds);
//assign 5 random patrol points for regular mobs
//assign 5 random patrol points for regular mobs
if (this.agentType.equals(AIAgentType.MOBILE)) {
if (this.agentType.equals(AIAgentType.MOBILE))
NPCManager.AssignPatrolPoints(this);
NPCManager.AssignPatrolPoints(this);
}
this.deathTime = 0;
this.deathTime = 0;
} catch (Exception e) {
Logger.error(e.getMessage());
}
}
@Override

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