@ -65,7 +65,7 @@ public class LootManager {
@@ -65,7 +65,7 @@ public class LootManager {
MobLoot goldAmount = new MobLoot ( mob , ( int ) ( gold * multiplier ) ) ;
mob . getCharItemManager ( ) . addItemToInventory ( goldAmount ) ;
}
} else if ( bse . bootyType . equals ( "BOOTYTABLE " ) ) {
} else if ( bse . bootyType . equals ( "LOOT " ) ) {
//iterate the booty tables and add items to mob inventory
Item toAdd = getGenTableItem ( bse . lootTable , mob ) ;
if ( toAdd ! = null ) {
@ -75,6 +75,10 @@ public class LootManager {
@@ -75,6 +75,10 @@ public class LootManager {
Item toAddHZ = getGenTableItem ( bse . lootTable + 1 , mob ) ;
mob . getCharItemManager ( ) . addItemToInventory ( toAddHZ ) ;
}
} else if ( bse . bootyType . equals ( "ITEM" ) ) {
if ( Item . getItem ( bse . itemBase ) ! = null ) {
mob . getCharItemManager ( ) . addItemToInventory ( Item . getItem ( bse . itemBase ) ) ;
}
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement