region work

This commit is contained in:
2023-10-27 23:56:40 -05:00
parent 4229999848
commit 2e36c01537
@@ -400,13 +400,11 @@ private static final int cellGap = 1;
if (path.contains(point))
continue;
Regions region = Regions.getRegionAtLocation(point);
Regions region = Regions.getRegionAtLocation(goal);
if(region != null) {
path.add(new Vector3fImmutable(region.center.x,region.center.y,region.center.z)); //only use center points when travelling through regions
continue;
path.add(new Vector3fImmutable(region.center)); //only use center points when travelling through regions
continue;
}
if (pointIsBlocked(point)) {
obstructed = true;
continue;
@@ -442,10 +440,10 @@ private static final int cellGap = 1;
if(building == null)
return false;//no building at this location means nothing obstructing the walking path
Regions region = Regions.getRegionAtLocation(point);
if(region != null)
if(region.lerpY(point) <= point.y)
return false;
//Regions region = Regions.getRegionAtLocation(point);
//if(region != null)
// if(region.lerpY(point) <= point.y)
// return false;
Zone currentZone = ZoneManager.findSmallestZone(point);
if(currentZone == null)