diff --git a/src/engine/gameManager/LootManager.java b/src/engine/gameManager/LootManager.java index 4661e3cc..ecf48e90 100644 --- a/src/engine/gameManager/LootManager.java +++ b/src/engine/gameManager/LootManager.java @@ -254,13 +254,6 @@ public enum LootManager { public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) { - int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; - - //early exit, failed to hit minimum chance roll OR booty was generated from mob's death - - if (chanceRoll > bse.dropChance) - return; - //determine and add gold to mob inventory int high = bse.highGold;