forked from MagicBane/Server
Cleanup in runafterload
This commit is contained in:
@@ -75,11 +75,14 @@ public class Building extends AbstractWorldObject {
|
||||
public int level;
|
||||
public AtomicBoolean isDeranking = new AtomicBoolean(false);
|
||||
public LocalDateTime maintDateTime;
|
||||
protected Resists resists;
|
||||
/* The Blueprint class has methods able to derive
|
||||
* all defining characteristics of this building,
|
||||
*/
|
||||
public int blueprintUUID = 0;
|
||||
public int rank;
|
||||
public ArrayList<Vector3fImmutable> patrolPoints;
|
||||
public ProtectionState protectionState = ProtectionState.NONE;
|
||||
protected Resists resists;
|
||||
private float w = 1.0f;
|
||||
private Vector3f meshScale = new Vector3f(1.0f, 1.0f, 1.0f);
|
||||
private int doorState = 0;
|
||||
@@ -88,15 +91,12 @@ public class Building extends AbstractWorldObject {
|
||||
private int maxGold;
|
||||
private int effectFlags = 0;
|
||||
private String name = "";
|
||||
public int rank;
|
||||
private boolean ownerIsNPC = true;
|
||||
private boolean spireIsActive = false;
|
||||
private ConcurrentHashMap<String, JobContainer> timers = null;
|
||||
private ConcurrentHashMap<String, Long> timestamps = null;
|
||||
private ConcurrentHashMap<Integer, BuildingFriends> friends;
|
||||
private ConcurrentHashMap<Integer, Condemned> condemned;
|
||||
public ArrayList<Vector3fImmutable> patrolPoints;
|
||||
public ProtectionState protectionState = ProtectionState.NONE;
|
||||
private ArrayList<Building> children = null;
|
||||
|
||||
/**
|
||||
@@ -164,7 +164,7 @@ public class Building extends AbstractWorldObject {
|
||||
this.upgradeDateTime = LocalDateTime.ofInstant(upgradeTimeStamp.toInstant(), ZoneId.systemDefault());
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error("Failed for object " + this.blueprintUUID + ' ' + this.getObjectUUID() + e.toString());
|
||||
Logger.error("Failed for object " + this.blueprintUUID + ' ' + this.getObjectUUID() + e);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -954,7 +954,6 @@ public class Building extends AbstractWorldObject {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Submit upgrade job if building is currently set to rank.
|
||||
|
||||
try {
|
||||
@@ -970,18 +969,6 @@ public class Building extends AbstractWorldObject {
|
||||
this.friends = BuildingManager._buildingFriends.computeIfAbsent(this.getObjectUUID(), k -> new ConcurrentHashMap<>());
|
||||
this.condemned = BuildingManager._buildingCondemned.computeIfAbsent(this.getObjectUUID(), k -> new ConcurrentHashMap<>());
|
||||
|
||||
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
|
||||
|
||||
if (this.ownerIsNPC) {
|
||||
if (NPC.getNPC(this.ownerUUID) == null)
|
||||
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||
|
||||
} else if (this.ownerUUID != 0) {
|
||||
if (PlayerCharacter.getPlayerCharacter(this.ownerUUID) == null) {
|
||||
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load Player Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||
}
|
||||
}
|
||||
|
||||
// Set bounds for this building
|
||||
|
||||
Bounds buildingBounds = Bounds.borrow();
|
||||
@@ -995,7 +982,7 @@ public class Building extends AbstractWorldObject {
|
||||
this.children = new ArrayList<>();
|
||||
|
||||
if (this.parentBuildingID != 0) {
|
||||
Building parent = BuildingManager.getBuildingFromCache(this.parentBuildingID);
|
||||
Building parent = BuildingManager.getBuilding(this.parentBuildingID);
|
||||
|
||||
if (parent != null) {
|
||||
parent.children.add(this);
|
||||
@@ -1400,10 +1387,7 @@ public class Building extends AbstractWorldObject {
|
||||
|
||||
public boolean assetIsProtected() {
|
||||
|
||||
boolean outValue = false;
|
||||
|
||||
if (protectionState.equals(ProtectionState.PROTECTED))
|
||||
outValue = true;
|
||||
boolean outValue = protectionState.equals(ProtectionState.PROTECTED);
|
||||
|
||||
if (protectionState.equals(ProtectionState.CONTRACT))
|
||||
outValue = true;
|
||||
|
||||
Reference in New Issue
Block a user