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					@ -604,10 +604,10 @@ public class MobileFSM {
				@@ -604,10 +604,10 @@ public class MobileFSM {
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					    private static void chaseTarget(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        mob.updateMovementState(); | 
				
			
			
		
	
		
			
				
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					        //if (mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false) {
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					        //    mob.setCombatTarget(null);
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					        //    return;
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					        //}
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					        if (mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false) { | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { | 
				
			
			
		
	
		
			
				
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					            if (mob.getRange() > 15) { | 
				
			
			
		
	
		
			
				
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					                mob.destination = mob.getCombatTarget().getLoc(); | 
				
			
			
		
	
	
		
			
				
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					@ -679,8 +679,8 @@ public class MobileFSM {
				@@ -679,8 +679,8 @@ public class MobileFSM {
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (mob.getCombatTarget() != null) | 
				
			
			
		
	
		
			
				
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					            if(!mob.getCombatTarget().isAlive() || mob.getCombatTarget().getLoc().distanceSquared(mob.getOwner().getLoc()) > 75) | 
				
			
			
		
	
		
			
				
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					                mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					            //if(!mob.getCombatTarget().isAlive() || mob.getCombatTarget().getLoc().distanceSquared(mob.getOwner().getLoc()) > 75)
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					                //mob.setCombatTarget(null);
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					        if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam) | 
				
			
			
		
	
		
			
				
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					            CheckMobMovement(mob); | 
				
			
			
		
	
		
			
				
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					        CheckForAttack(mob); | 
				
			
			
		
	
	
		
			
				
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