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@ -80,7 +80,6 @@ public class Zone extends AbstractGameObject {
@@ -80,7 +80,6 @@ public class Zone extends AbstractGameObject {
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super(rs); |
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try { |
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this.parentZoneID = rs.getInt("parent"); |
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this.playerCityUUID = rs.getInt("playerCityUUID"); |
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this.guild_zone = this.playerCityUUID != 0; |
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@ -130,10 +129,6 @@ public class Zone extends AbstractGameObject {
@@ -130,10 +129,6 @@ public class Zone extends AbstractGameObject {
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if (parentZone != null) |
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parentZone.addNode(this); |
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} catch (Exception e) { |
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Logger.error(e); |
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throw new RuntimeException(e); |
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} |
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// If zone doesn't yet hava a hash then write it back to the zone table
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