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// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
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//      Magicbane Emulator Project © 2013 - 2022
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//                www.magicbane.com
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package engine.devcmd.cmds; | 
				
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import engine.Enum.GameObjectType; | 
				
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import engine.devcmd.AbstractDevCmd; | 
				
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import engine.gameManager.BuildingManager; | 
				
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import engine.gameManager.ChatManager; | 
				
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import engine.objects.*; | 
				
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public class SlotTestCmd extends AbstractDevCmd { | 
				
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	public SlotTestCmd() { | 
				
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        super("slottest"); | 
				
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    } | 
				
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	@Override | 
				
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	protected void _doCmd(PlayerCharacter playerCharacter, String[] args, | 
				
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			AbstractGameObject target) { | 
				
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		String outString = "Available Slots\r\n"; | 
				
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		if (target == null) | 
				
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			return; | 
				
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		if (target.getObjectType() != GameObjectType.Building) | 
				
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			return; | 
				
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		Building building = (Building)target; | 
				
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		for (BuildingLocation buildingLocation : BuildingManager._slotLocations.get(building.meshUUID)) | 
				
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			outString += buildingLocation.getSlot() + buildingLocation.getLoc().toString() + "\r\n"; | 
				
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		outString += "\r\nNeext Available Slot: " + BuildingManager.getAvailableSlot(building); | 
				
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		if (building.getHirelings().isEmpty() == false) { | 
				
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			outString += "\r\n\r\n"; | 
				
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			outString += "Hirelings List: name / slot / floor"; | 
				
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			for (AbstractCharacter hireling : building.getHirelings().keySet()) { | 
				
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				outString += "\r\n" + hireling.getName() + " slot " + building.getHirelings().get(hireling); | 
				
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				outString += "\r\n" + "location " + hireling.getLoc(); | 
				
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			} | 
				
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		} | 
				
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		ChatManager.chatSystemInfo(playerCharacter,outString); | 
				
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	} | 
				
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	@Override | 
				
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	protected String _getHelpString() { | 
				
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		return "Temporarily Changes SubRace"; | 
				
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	} | 
				
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	@Override | 
				
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	protected String _getUsageString() { | 
				
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		return "' /setBuildingCollidables add/remove 'add creates a collision line.' needs 4 integers. startX, endX, startY, endY"; | 
				
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	} | 
				
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} | 
				
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