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@ -94,7 +94,7 @@ public class Building extends AbstractWorldObject {
@@ -94,7 +94,7 @@ public class Building extends AbstractWorldObject {
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private boolean spireIsActive = false; |
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private ConcurrentHashMap<String, JobContainer> timers = null; |
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private ConcurrentHashMap<String, Long> timestamps = null; |
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private ConcurrentHashMap<Integer, BuildingFriends> friends = new ConcurrentHashMap<>(); |
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private ConcurrentHashMap<Integer, BuildingFriends> friends; |
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private ConcurrentHashMap<Integer, Condemned> condemned = new ConcurrentHashMap<>(); |
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public ProtectionState protectionState = ProtectionState.NONE; |
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private ArrayList<Building> children = null; |
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@ -956,26 +956,27 @@ public class Building extends AbstractWorldObject {
@@ -956,26 +956,27 @@ public class Building extends AbstractWorldObject {
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} |
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// Submit upgrade job if building is currently set to rank.
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// Submit upgrade job if building is currently set to rank.
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try { |
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DbObjectType objectType = DbManager.BuildingQueries.GET_UID_ENUM(this.ownerUUID); |
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this.ownerIsNPC = (objectType == DbObjectType.NPC); |
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} catch (Exception e) { |
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this.ownerIsNPC = false; |
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Logger.error("Failed to find Object Type for owner " + this.ownerUUID + " Location " + this.getLoc().toString()); |
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} |
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try { |
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DbObjectType objectType = DbManager.BuildingQueries.GET_UID_ENUM(this.ownerUUID); |
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this.ownerIsNPC = (objectType == DbObjectType.NPC); |
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} catch (Exception e) { |
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this.ownerIsNPC = false; |
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Logger.error("Failed to find Object Type for owner " + this.ownerUUID + " Location " + this.getLoc().toString()); |
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} |
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try { |
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DbManager.BuildingQueries.LOAD_ALL_FRIENDS_FOR_BUILDING(this); |
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DbManager.BuildingQueries.LOAD_ALL_CONDEMNED_FOR_BUILDING(this); |
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} catch (Exception e) { |
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Logger.error(this.getObjectUUID() + " failed to load friends/condemned." + e.getMessage()); |
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} |
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this.friends = BuildingManager._buildingFriends.get(this.getObjectUUID()); |
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try { |
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DbManager.BuildingQueries.LOAD_ALL_CONDEMNED_FOR_BUILDING(this); |
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} catch (Exception e) { |
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Logger.error(this.getObjectUUID() + " failed to load friends/condemned." + e.getMessage()); |
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} |
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//LOad Owners in Cache so we do not have to continuely look in the db for owner.
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//LOad Owners in Cache so we do not have to continuely look in the db for owner.
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if (this.ownerIsNPC) { |
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if (this.ownerIsNPC) { |
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if (NPC.getNPC(this.ownerUUID) == null) |
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Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString()); |
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