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					@ -138,22 +138,22 @@ public class LootManager {
				@@ -138,22 +138,22 @@ public class LootManager {
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (inHotzone) { | 
				
			
			
		
	
		
			
				
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					                //hotzone glass roll, 1% chance to roll on glass table
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					                if (ThreadLocalRandom.current().nextInt(101) > 99) { | 
				
			
			
		
	
		
			
				
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					                    int roll2 = TableRoll(mob.level); | 
				
			
			
		
	
		
			
				
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					                    if (itemTables.get(126).getRowForRange(roll2) == null) { | 
				
			
			
		
	
		
			
				
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					                        return; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                    ItemTableRow tableRow = itemTables.get(126).getRowForRange(roll2); | 
				
			
			
		
	
		
			
				
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					                    int itemUUID = tableRow.cacheID; | 
				
			
			
		
	
		
			
				
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					                    if (itemUUID == 0) { | 
				
			
			
		
	
		
			
				
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					                        return; | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                    MobLoot toAddHZ = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
				
			
			
		
	
		
			
				
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					                    if (toAddHZ != null) | 
				
			
			
		
	
		
			
				
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					                        mob.getCharItemManager().addItemToInventory(toAddHZ); | 
				
			
			
		
	
		
			
				
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					            //hotzone glass roll, 1% chance to roll on glass table
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					            if (ThreadLocalRandom.current().nextInt(101) > 99) { | 
				
			
			
		
	
		
			
				
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					                int roll2 = TableRoll(mob.level); | 
				
			
			
		
	
		
			
				
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					                if (itemTables.get(126).getRowForRange(roll2) == null) { | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                ItemTableRow tableRow = itemTables.get(126).getRowForRange(roll2); | 
				
			
			
		
	
		
			
				
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					                int itemUUID = tableRow.cacheID; | 
				
			
			
		
	
		
			
				
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					                if (itemUUID == 0) { | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                MobLoot toAddHZ = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
				
			
			
		
	
		
			
				
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					                if (toAddHZ != null) | 
				
			
			
		
	
		
			
				
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					                    mob.getCharItemManager().addItemToInventory(toAddHZ); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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