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@ -60,13 +60,13 @@ public class GetHeightCmd extends AbstractDevCmd {
@@ -60,13 +60,13 @@ public class GetHeightCmd extends AbstractDevCmd {
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this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]"); |
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this.throwbackInfo(playerCharacter, "offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]"); |
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this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]"); |
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this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset)); |
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this.throwbackInfo(playerCharacter, "Blend coefficient: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset)); |
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this.throwbackInfo(playerCharacter, "------------"); |
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this.throwbackInfo(playerCharacter, "Child Height: " + Math.ceil(childHeight)); |
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this.throwbackInfo(playerCharacter, "Parent Height : " + Math.ceil(parentHeight)); |
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this.throwbackInfo(playerCharacter, "Blended Height : " + Math.ceil(blendedHeight)); |
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this.throwbackInfo(playerCharacter, "Child Height at loc: " + Math.ceil(childHeight)); |
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this.throwbackInfo(playerCharacter, "Parent Height at loc: " + Math.ceil(parentHeight)); |
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this.throwbackInfo(playerCharacter, "Blended Height (Ceil): " + blendedHeight + " (" + Math.ceil(blendedHeight) + ")"); |
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} |
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