forked from MagicBane/Server
@@ -584,7 +584,7 @@ public class MobAI {
|
||||
if(mob.isPlayerGuard() || mob.isSiege()) {
|
||||
bypassLoadedPlayerCheck = true;
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||||
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||
if(mob.combatTarget.loc.distanceSquared(mob.loc) > 62500)
|
||||
if(mob.combatTarget.loc.distanceSquared(mob.loc) > 10000)
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||||
mob.setCombatTarget(null);
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||||
}
|
||||
|
||||
|
||||
@@ -301,8 +301,6 @@ private static final int cellGap = 1;
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||||
}
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||||
public static void pathfind(AbstractCharacter character, Vector3fImmutable goal){
|
||||
try {
|
||||
if(character.isMoving())
|
||||
return;
|
||||
|
||||
if(character.region == null && Regions.getRegionAtLocation(goal) != null) {//mover not inside a building
|
||||
Building building = BuildingManager.getBuildingAtLocation(goal);
|
||||
@@ -399,6 +397,10 @@ private static final int cellGap = 1;
|
||||
current = cheapCorner;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if (path.contains(point))
|
||||
continue;
|
||||
}
|
||||
|
||||
if (path.contains(point))
|
||||
@@ -406,8 +408,9 @@ private static final int cellGap = 1;
|
||||
|
||||
Regions region = Regions.getRegionAtLocation(point);
|
||||
if(region != null) {
|
||||
path.add(new Vector3fImmutable(region.center)); //only use center points when travelling through regions
|
||||
path.add(new Vector3fImmutable(region.center.x,region.center.y,region.center.z)); //only use center points when travelling through regions
|
||||
continue;
|
||||
|
||||
}
|
||||
|
||||
if (pointIsBlocked(point)) {
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.objects;
|
||||
|
||||
import com.sun.prism.Mesh;
|
||||
import engine.Enum;
|
||||
import engine.Enum.*;
|
||||
import engine.InterestManagement.RealmMap;
|
||||
@@ -1537,8 +1536,6 @@ public class Building extends AbstractWorldObject {
|
||||
}
|
||||
|
||||
public void updateNavMesh(){
|
||||
|
||||
//TODO figure out how to subtract the mesh of the building form the navMesh
|
||||
for(Regions region : this.getBounds().getRegions())
|
||||
this.parentZone.navMesh.add(region.getArea());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user