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					@ -12,6 +12,7 @@ package engine.devcmd.cmds;
				@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
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					import engine.InterestManagement.HeightMap; | 
				
			
			
		
	
		
			
				
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					import engine.devcmd.AbstractDevCmd; | 
				
			
			
		
	
		
			
				
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					import engine.gameManager.ZoneManager; | 
				
			
			
		
	
		
			
				
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					import engine.math.Bounds; | 
				
			
			
		
	
		
			
				
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					import engine.math.Vector2f; | 
				
			
			
		
	
		
			
				
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					import engine.objects.AbstractGameObject; | 
				
			
			
		
	
		
			
				
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					import engine.objects.PlayerCharacter; | 
				
			
			
		
	
	
		
			
				
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					@ -45,24 +46,28 @@ public class GetHeightCmd extends AbstractDevCmd {
				@@ -45,24 +46,28 @@ public class GetHeightCmd extends AbstractDevCmd {
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					        this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.getName()); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Zone Height: " + heightmapZone.worldAltitude); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.getSeaLevel()); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Drowning Height: " + (heightmapZone.getSeaLevel() + playerCharacter.getCharacterHeight())); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Grid : " + (int) gridSquare.x + "x" + (int) gridSquare.y); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "*** 256: " + currentHeight); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "***Adjusted Height: " + (currentHeight + playerCharacter.getCharacterHeight())); | 
				
			
			
		
	
		
			
				
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					        HeightMap.SCALEVALUE = 1f / 255f; | 
				
			
			
		
	
		
			
				
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					        currentHeight = HeightMap.getWorldHeight(currentZone, playerCharacter.getLoc()); | 
				
			
			
		
	
		
			
				
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					        HeightMap.SCALEVALUE = 1f / 256f; | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "***255 Adjusted: " + (currentHeight + playerCharacter.getCharacterHeight())); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Drowning Height: " + (heightmapZone.getSeaLevel() + playerCharacter.getCharacterHeight())); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "------------"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Parent : " + parentZone.getName()); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Height returned : " + parentHeight); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "[" + (gridSquare.x) + "][" + (gridSquare.y) + "]"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "[" + (gridSquare.x + 1) + "][" + (gridSquare.y) + "]"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "[" + (gridSquare.x) + "][" + (gridSquare.y + 1) + "]"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "[" + (gridSquare.x + 1) + "][" + (gridSquare.y + 1) + "]"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "------------"); | 
				
			
			
		
	
		
			
				
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					        if (Bounds.collide(playerCharacter.getLoc(), heightmapZone.maxBlend)) { | 
				
			
			
		
	
		
			
				
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					            this.throwbackInfo(playerCharacter, "Blend: Max / Child"); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (Bounds.collide(playerCharacter.getLoc(), heightmapZone.minBlend)) { | 
				
			
			
		
	
		
			
				
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					            this.throwbackInfo(playerCharacter, "Blend: Min / LERP"); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Blend: None / Parent"); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    @Override | 
				
			
			
		
	
	
		
			
				
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