region work

This commit is contained in:
2023-10-28 00:22:55 -05:00
parent 12ee06e128
commit 7236c9369a
+5 -5
View File
@@ -1537,11 +1537,11 @@ public class Building extends AbstractWorldObject {
public void updateNavMesh(){
//remove entire building footprint from the navmesh
int xPoint = (int)(this.loc.x - this.getBounds().getHalfExtents().x);
int zPoint = (int) (this.loc.z - this.getBounds().getHalfExtents().y);
int extentsX = (int) (this.getBounds().getHalfExtents().x * 2);
int extentsZ = (int) (this.getBounds().getHalfExtents().y * 2);
this.parentZone.navMesh.subtract(new Area(new Rectangle(xPoint, zPoint, extentsX, extentsZ)));
//int xPoint = (int)(this.loc.x - this.getBounds().getHalfExtents().x);
//int zPoint = (int) (this.loc.z - this.getBounds().getHalfExtents().y);
//int extentsX = (int) (this.getBounds().getHalfExtents().x * 2);
//int extentsZ = (int) (this.getBounds().getHalfExtents().y * 2);
//this.parentZone.navMesh.subtract(new Area(new Rectangle(xPoint, zPoint, extentsX, extentsZ)));
//add in all the regions to the navMesh
for(Regions region : this.getBounds().getRegions())