From 75f54ae562e03ae6c795cc3d11c2a082c5566746 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Wed, 2 Aug 2023 20:06:46 -0500 Subject: [PATCH] normal loot and hotzone loot test --- src/engine/loot/LootManager.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/engine/loot/LootManager.java b/src/engine/loot/LootManager.java index 91ac00d9..5e198ac5 100644 --- a/src/engine/loot/LootManager.java +++ b/src/engine/loot/LootManager.java @@ -89,11 +89,12 @@ public class LootManager { GenerateGoldDrop(mob, bse, inHotzone); break; case "LOOT": + GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop if (inHotzone) { if (generalItemTables.containsKey(bse.lootTable + 1)) GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance,multiplier);//generate loot drop from hotzone table - else - GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop + //else + //GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop } break; case "ITEM":