|
|
|
@ -22,7 +22,6 @@ public class Terrain {
@@ -22,7 +22,6 @@ public class Terrain {
|
|
|
|
|
public static final HashMap<Integer, short[][]> _heightmap_pixel_cache = new HashMap<>(); |
|
|
|
|
Zone zone; |
|
|
|
|
public short[][] terrain_pixel_data; |
|
|
|
|
|
|
|
|
|
public Vector2f terrain_size = new Vector2f(); |
|
|
|
|
public Vector2f cell_size = new Vector2f(); |
|
|
|
|
public Vector2f cell_count = new Vector2f(); |
|
|
|
@ -35,8 +34,15 @@ public class Terrain {
@@ -35,8 +34,15 @@ public class Terrain {
|
|
|
|
|
this.terrain_size.x = zone.major_radius; |
|
|
|
|
this.terrain_size.y = zone.minor_radius; |
|
|
|
|
|
|
|
|
|
this.terrain_pixel_data = |
|
|
|
|
this.terrain_pixel_data = _heightmap_pixel_cache.get(zone.terrain_image); |
|
|
|
|
|
|
|
|
|
this.cell_count.x = this.terrain_pixel_data.length - 1; |
|
|
|
|
this.cell_count.y = this.terrain_pixel_data[0].length - 1; |
|
|
|
|
|
|
|
|
|
this.cell_size.x = terrain_size.x / this.cell_count.x; |
|
|
|
|
this.cell_size.y = terrain_size.y / this.cell_count.y; |
|
|
|
|
|
|
|
|
|
this.terrain_scale = zone.terrain_max_y / 255f; |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|