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					@ -106,11 +106,6 @@ public class Terrain {
				@@ -106,11 +106,6 @@ public class Terrain {
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					        float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc); | 
				
			
			
		
	
		
			
				
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					        interpolatedChildHeight += terrainZone.worldAltitude; | 
				
			
			
		
	
		
			
				
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					        // Player cities have platform
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					        if (terrainZone.guild_zone) | 
				
			
			
		
	
		
			
				
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					            interpolatedChildHeight += 5; | 
				
			
			
		
	
		
			
				
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					        // Interpolate height for this position in parent
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					        float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc); | 
				
			
			
		
	
	
		
			
				
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