|  |  | @ -1734,7 +1734,8 @@ public class Mob extends AbstractIntelligenceAgent { | 
			
		
	
		
		
			
				
					
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					|  |  |  |             //assign 5 random patrol points for regular mobs
 |  |  |  |             //assign 5 random patrol points for regular mobs
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					|  |  |  |             if (!(this.agentType.equals(AIAgentType.GUARD)) && !this.isPlayerGuard() && !this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !(this.agentType.equals(AIAgentType.CHARMED))) { |  |  |  |             if (this.guardCaptain == null && this.isPlayerGuard == false && !isPet() == false && isNecroPet() == false) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |                 this.patrolPoints = new ArrayList<>(); |  |  |  |                 this.patrolPoints = new ArrayList<>(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 for (int i = 0; i < 5; ++i) { |  |  |  |                 for (int i = 0; i < 5; ++i) { | 
			
		
	
	
		
		
			
				
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