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@ -338,7 +338,7 @@ public enum LootManager {
@@ -338,7 +338,7 @@ public enum LootManager {
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public static void GenerateEquipmentDrop(Mob mob) { |
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//do equipment here
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int dropCount = 0; |
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if (mob.getEquip() != null) |
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for (MobEquipment me : mob.getEquip().values()) { |
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@ -353,11 +353,12 @@ public enum LootManager {
@@ -353,11 +353,12 @@ public enum LootManager {
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false); |
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if (ml != null) { |
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if (ml != null && dropCount < 1) { |
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ml.setIsID(true); |
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ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1)); |
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mob.getCharItemManager().addItemToInventory(ml); |
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break; // Exit on first successful roll.
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dropCount = 1; |
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//break; // Exit on first successful roll.
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} |
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} |
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} |
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