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SeAudit command created

feature-region-set
MagicBot 1 year ago
parent
commit
91eb0c314f
  1. 43
      src/engine/devcmd/cmds/SeaAuditCmd.java
  2. 2
      src/engine/gameManager/DevCmdManager.java

43
src/engine/devcmd/cmds/SeaAuditCmd.java

@ -0,0 +1,43 @@ @@ -0,0 +1,43 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
public class SeaAuditCmd extends AbstractDevCmd {
public SeaAuditCmd() {
super("seaaudit");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
for (Zone zone : ZoneManager.getAllZones())
if (zone.getSeaLevel() > zone.worldAltitude)
this.throwbackInfo(playerCharacter, zone.getObjectUUID() + zone.getName());
}
@Override
protected String _getHelpString() {
return "Queries heightmap engine";
}
@Override
protected String _getUsageString() {
return "' /getheight";
}
}

2
src/engine/gameManager/DevCmdManager.java

@ -144,7 +144,7 @@ public enum DevCmdManager { @@ -144,7 +144,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
DevCmdManager.registerDevCmd(new SlotTestCmd());
DevCmdManager.registerDevCmd(new SeaAuditCmd());
}
private static void registerDevCmd(AbstractDevCmd cmd) {

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