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@ -509,6 +509,7 @@ public class MobileFSM {
@@ -509,6 +509,7 @@ public class MobileFSM {
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if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) { |
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aiAgent.despawn(); |
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aiAgent.deathTime = System.currentTimeMillis(); |
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return; |
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} |
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//No items in inventory.
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} else { |
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@ -517,12 +518,14 @@ public class MobileFSM {
@@ -517,12 +518,14 @@ public class MobileFSM {
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if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) { |
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aiAgent.despawn(); |
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aiAgent.deathTime = System.currentTimeMillis(); |
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return; |
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} |
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//Mob never had Loot.
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} else { |
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if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) { |
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aiAgent.despawn(); |
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aiAgent.deathTime = System.currentTimeMillis(); |
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return; |
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} |
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} |
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} |
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