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Merge remote-tracking branch 'origin/bugfix-armorpiercing' into post-wipe-merge

master
MagicBot 2 years ago
parent
commit
a0b805698e
  1. 18
      src/engine/net/client/ClientMessagePump.java
  2. 1
      src/engine/objects/Item.java
  3. 7
      src/engine/objects/Resists.java
  4. 10
      src/engine/powers/effectmodifiers/ArmorPiercingEffectModifier.java
  5. 19
      src/engine/powers/effectmodifiers/DurabilityEffectModifier.java

18
src/engine/net/client/ClientMessagePump.java

@ -28,6 +28,7 @@ import engine.net.client.msg.*; @@ -28,6 +28,7 @@ import engine.net.client.msg.*;
import engine.net.client.msg.chat.AbstractChatMsg;
import engine.net.client.msg.commands.ClientAdminCommandMsg;
import engine.objects.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
@ -36,6 +37,7 @@ import org.pmw.tinylog.Logger; @@ -36,6 +37,7 @@ import org.pmw.tinylog.Logger;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@ -2022,10 +2024,17 @@ boolean updateCity = false; @@ -2022,10 +2024,17 @@ boolean updateCity = false;
//make sure item is damaged and not destroyed
short dur = toRepair.getDurabilityCurrent();
short max = toRepair.getDurabilityMax();
if (dur >= max || dur < 1)
//account for durability modifications
float durMod = toRepair.getBonusPercent(ModType.Durability,SourceType.None);
max *= (1 + (durMod * 0.01f));
if (dur >= max || dur < 1) {
//redundancy message to clear item from window in client
toRepair.setDurabilityCurrent(max);
msg.setupRepairAck(max - dur);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return;
}
//TODO get cost to repair
int cost = (int) ((max - dur) * 80.1);
Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
@ -2056,14 +2065,11 @@ boolean updateCity = false; @@ -2056,14 +2065,11 @@ boolean updateCity = false;
ugm.configure();
dispatch = Dispatch.borrow(player, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//update durability to database
if (!DbManager.ItemQueries.SET_DURABILITY(toRepair, max))
return;
//repair the item
toRepair.setDurabilityCurrent(max);
//send repair msg
msg.setupRepairAck(max - dur);
dispatch = Dispatch.borrow(player, msg);

1
src/engine/objects/Item.java

@ -489,7 +489,6 @@ public class Item extends AbstractWorldObject { @@ -489,7 +489,6 @@ public class Item extends AbstractWorldObject {
}
return max;
}
public void setDurabilityCurrent(short value) {
this.durabilityCurrent = value;
}

7
src/engine/objects/Resists.java

@ -16,11 +16,13 @@ import engine.Enum.SourceType; @@ -16,11 +16,13 @@ import engine.Enum.SourceType;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.ArmorPiercingEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap;
@ -305,9 +307,10 @@ public class Resists { @@ -305,9 +307,10 @@ public class Resists {
public float getResistedDamage(AbstractCharacter source, AbstractCharacter target, DamageType type, float damage, int trains) {
//handle fortitudes
damage = handleFortitude(target, type, damage);
//calculate armor piercing
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing,SourceType.None);
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
//check to see if any damage absorbers should cancel
float damageAfterResists = damage * (1 - (this.getResist(type, trains) / 100));
if (target != null) {
//debug damage shields if any found
if (source.getDebug(2) && source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {

10
src/engine/powers/effectmodifiers/ArmorPiercingEffectModifier.java

@ -10,10 +10,7 @@ @@ -10,10 +10,7 @@
package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob;
import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject;
import engine.objects.Building;
import engine.objects.Item;
import engine.objects.*;
import java.sql.ResultSet;
import java.sql.SQLException;
@ -32,7 +29,10 @@ public class ArmorPiercingEffectModifier extends AbstractEffectModifier { @@ -32,7 +29,10 @@ public class ArmorPiercingEffectModifier extends AbstractEffectModifier {
@Override
public void applyBonus(AbstractCharacter ac, int trains) {
Float amount = 0f;
PlayerBonuses bonus = ac.getBonuses();
amount = this.percentMod;
bonus.addFloat(this, amount * 0.01f);
}
@Override

19
src/engine/powers/effectmodifiers/DurabilityEffectModifier.java

@ -9,14 +9,13 @@ @@ -9,14 +9,13 @@
package engine.powers.effectmodifiers;
import engine.Enum;
import engine.jobs.AbstractEffectJob;
import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject;
import engine.objects.Building;
import engine.objects.Item;
import engine.objects.*;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.concurrent.ConcurrentHashMap;
public class DurabilityEffectModifier extends AbstractEffectModifier {
@ -35,7 +34,17 @@ public class DurabilityEffectModifier extends AbstractEffectModifier { @@ -35,7 +34,17 @@ public class DurabilityEffectModifier extends AbstractEffectModifier {
}
@Override
public void applyBonus(Item item, int trains) {}
public void applyBonus(Item item, int trains)
{
if(item == null){
return;
}
float amount = 0;
amount = this.percentMod;
item.addBonus(this,amount);
}
@Override
public void applyBonus(Building building, int trains) {}
}

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