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disable mob movement temporarily

hull4
FatBoy-DOTC 1 year ago
parent
commit
aca0ff52d6
  1. 18
      src/engine/gameManager/NavigationManager.java

18
src/engine/gameManager/NavigationManager.java

@ -12,18 +12,18 @@ public class NavigationManager { @@ -12,18 +12,18 @@ public class NavigationManager {
private static final int stepHeight = 2;
public static void pathfind(AbstractCharacter character, Vector3fImmutable goal){
try {
ArrayList<Vector3fImmutable> path = getOptimizedPath(getPath(character.loc, goal), getPath(goal, character.loc));
if (path.isEmpty()) {
character.destination = goal;
return; //no points to walk to
}
//try {
// ArrayList<Vector3fImmutable> path = getOptimizedPath(getPath(character.loc, goal), getPath(goal, character.loc));
// if (path.isEmpty()) {
// character.destination = goal;
// return; //no points to walk to
// }
character.destination = path.get(0);
// character.destination = path.get(0);
} catch(Exception e){
//} catch(Exception e){
//something failed
}
//}
}
public static ArrayList<Vector3fImmutable> getOptimizedPath(ArrayList<Vector3fImmutable> startToGoal, ArrayList<Vector3fImmutable> goalToStart) {

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