forked from MagicBane/Server
Mirror lookup
This commit is contained in:
@@ -59,9 +59,6 @@ public class Terrain {
|
||||
this.cell_count.x = this.image_size.x;
|
||||
this.cell_count.y = this.image_size.y;
|
||||
|
||||
this.cell_size.x = terrain_size.x / this.cell_count.x;
|
||||
this.cell_size.y = terrain_size.y / this.cell_count.y;
|
||||
|
||||
// Blending configuration. These ratios are used to calculate
|
||||
// the blending area between child and parent terrains when
|
||||
// they are stitched together.
|
||||
@@ -160,7 +157,7 @@ public class Terrain {
|
||||
|
||||
// Calculate terrain cell with offset
|
||||
|
||||
Vector2f terrain_cell = new Vector2f(terrain_loc.x / this.cell_size.x, terrain_loc.y / this.cell_size.y);
|
||||
Vector2f terrain_cell = new Vector2f(terrain_loc.x / this.cell_count.x, terrain_loc.y / this.cell_count.y);
|
||||
|
||||
// Clamp values when standing directly on pole
|
||||
|
||||
|
||||
Reference in New Issue
Block a user