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					@ -889,13 +889,7 @@ public class MobAI { | 
				
			
			
		
	
		
		
			
				
					
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					        try { | 
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					        try { | 
				
			
			
		
	
		
		
			
				
					
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					            float rangeSquared = mob.getRange() * mob.getRange(); | 
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					            if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					            float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc()); | 
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					            if (mob.isMoving() == true && distanceSquared < rangeSquared - 50) { | 
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					                mob.destination = mob.getLoc(); | 
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					                MovementUtilities.moveToLocation(mob, mob.destination, 0); | 
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					            } else if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { | 
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					                if (mob.getRange() > 15) { | 
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					                if (mob.getRange() > 15) { | 
				
			
			
		
	
		
		
			
				
					
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					                    mob.destination = mob.getCombatTarget().getLoc(); | 
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					                    mob.destination = mob.getCombatTarget().getLoc(); | 
				
			
			
		
	
		
		
			
				
					
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					                    MovementUtilities.moveToLocation(mob, mob.destination, 0); | 
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					                    MovementUtilities.moveToLocation(mob, mob.destination, 0); | 
				
			
			
		
	
	
		
		
			
				
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