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Ruins or SDR driven by config.

master
MagicBot 1 year ago
parent
commit
b383aab556
  1. 9
      src/engine/Enum.java
  2. 4
      src/engine/gameManager/ZoneManager.java
  3. 3
      src/engine/objects/PlayerCharacter.java

9
src/engine/Enum.java

@ -9,6 +9,7 @@ @@ -9,6 +9,7 @@
package engine;
import ch.claude_martin.enumbitset.EnumBitSetHelper;
import engine.gameManager.ConfigManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
@ -433,7 +434,13 @@ public class Enum { @@ -433,7 +434,13 @@ public class Enum {
Zone ruinZone;
Vector3fImmutable spawnLocation;
ruinZone = ZoneManager.getZoneByUUID(this.zoneUUID);
// Send to SDR if so configured
if (ConfigManager.MB_USE_RUINS.getValue().equalsIgnoreCase("true"))
ruinZone = ZoneManager.getZoneByUUID(this.zoneUUID);
else
ruinZone = ZoneManager.getZoneByName("Sea Dog's Rest");
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
return spawnLocation;

4
src/engine/gameManager/ZoneManager.java

@ -144,6 +144,10 @@ public enum ZoneManager { @@ -144,6 +144,10 @@ public enum ZoneManager {
return ZoneManager.zonesByID.get(zoneID);
}
public static Zone getZoneByName(final String zoneName) {
return ZoneManager.zonesByName.get(zoneName);
}
public static final Collection<Zone> getAllZones() {
return ZoneManager.zonesByUUID.values();
}

3
src/engine/objects/PlayerCharacter.java

@ -879,14 +879,11 @@ public class PlayerCharacter extends AbstractCharacter { @@ -879,14 +879,11 @@ public class PlayerCharacter extends AbstractCharacter {
//handle rented room binds.
if (bindBuilding == null){
bindLocation = Enum.Ruins.getRandomRuin().getLocation();
return bindLocation;
}
bindLocation = BuildingManager.GetBindLocationForBuilding(bindBuilding);
if (bindLocation == null)

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