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@ -11,13 +11,13 @@ package engine.gameManager; |
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import engine.Enum; |
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import engine.Enum; |
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import engine.loot.*; |
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import engine.loot.*; |
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import engine.net.DispatchMessage; |
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import engine.net.DispatchMessage; |
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import engine.net.client.msg.ErrorPopupMsg; |
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import engine.net.client.msg.chat.ChatSystemMsg; |
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import engine.net.client.msg.chat.ChatSystemMsg; |
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import engine.objects.*; |
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import engine.objects.*; |
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import org.pmw.tinylog.Logger; |
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import org.pmw.tinylog.Logger; |
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import java.util.ArrayList; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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import java.util.HashMap; |
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import java.util.Random; |
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import java.util.concurrent.ThreadLocalRandom; |
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import java.util.concurrent.ThreadLocalRandom; |
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/** |
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/** |
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@ -141,14 +141,14 @@ public enum LootManager { |
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} |
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} |
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} |
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} |
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public static MobLoot getGenTableItem(int genTableID, Mob mob, Boolean inHotzone) { |
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public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) { |
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if (mob == null || _genTables.containsKey(genTableID) == false) |
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if (mob == null || _genTables.containsKey(genTableID) == false) |
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return null; |
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return null; |
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MobLoot outItem; |
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MobLoot outItem; |
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int genRoll = new Random().nextInt(99) + 1; |
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int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1); |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll); |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll); |
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@ -161,11 +161,14 @@ public enum LootManager { |
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return null; |
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return null; |
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//gets the 1-320 roll for this mob
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//gets the 1-320 roll for this mob
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int itemTableRoll = 0; |
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int itemTableRoll = TableRoll(mob.level, inHotzone); |
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int objectType = mob.getObjectType().ordinal(); |
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if(mob.getObjectType().ordinal() == 52) { //52 = player character
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itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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} else{ |
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itemTableRoll = TableRoll(mob.level, inHotzone); |
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} |
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); |
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); |
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if (tableRow == null) |
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if (tableRow == null) |
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return null; |
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return null; |
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@ -175,40 +178,34 @@ public enum LootManager { |
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return null; |
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return null; |
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if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) { |
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if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) { |
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int amount = ThreadLocalRandom.current().nextInt(tableRow.maxSpawn - tableRow.minSpawn) + tableRow.minSpawn; |
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int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1); |
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false); |
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false); |
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} |
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} |
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outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); |
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outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); |
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Enum.ItemType outType = outItem.getItemBase().getType(); |
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Enum.ItemType outType = outItem.getItemBase().getType(); |
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if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { |
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if (outItem.getItemBase().isGlass() == false) { |
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try { |
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if(selectedRow.pModTable != 0){ |
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone); |
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try { |
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} catch (Exception e) { |
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone); |
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); |
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outItem.setIsID(false); |
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} |
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} catch (Exception e) { |
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); |
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try { |
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} |
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone); |
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} |
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} catch (Exception e) { |
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if(selectedRow.sModTable != 0){ |
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); |
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try { |
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} |
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone); |
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outItem.setIsID(false); |
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} catch (Exception e) { |
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); |
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} |
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} |
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} |
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} |
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if (outItem.getPrefix() != null && outItem.getPrefix().isEmpty() == false) |
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outItem.setIsID(false); |
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if (outItem.getSuffix() != null && outItem.getSuffix().isEmpty() == false) |
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outItem.setIsID(false); |
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return outItem; |
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return outItem; |
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} |
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} |
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private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { |
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private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll); |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll); |
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@ -221,8 +218,13 @@ public enum LootManager { |
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if (prefixTable == null) |
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if (prefixTable == null) |
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return inItem; |
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return inItem; |
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int prefixTableRoll = 0; |
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, TableRoll(mob.level, inHotzone)); |
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if(mob.getObjectType().ordinal() == 52) { |
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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} else{ |
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prefixTableRoll = TableRoll(mob.level, inHotzone); |
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} |
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); |
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if (prefixMod == null) |
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if (prefixMod == null) |
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return inItem; |
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return inItem; |
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@ -235,7 +237,7 @@ public enum LootManager { |
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return inItem; |
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return inItem; |
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} |
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} |
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private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { |
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private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll); |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll); |
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@ -248,8 +250,13 @@ public enum LootManager { |
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if (suffixTable == null) |
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if (suffixTable == null) |
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return inItem; |
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return inItem; |
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int suffixTableRoll = 0; |
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, TableRoll(mob.level, inHotzone)); |
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if(mob.getObjectType().ordinal() == 52) { |
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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} else{ |
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suffixTableRoll = TableRoll(mob.level, inHotzone); |
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} |
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); |
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if (suffixMod == null) |
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if (suffixMod == null) |
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return inItem; |
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return inItem; |
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@ -280,7 +287,7 @@ public enum LootManager { |
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if (inHotzone) |
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if (inHotzone) |
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min += mobLevel; |
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min += mobLevel; |
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int roll = ThreadLocalRandom.current().nextInt(max - min) + min; |
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int roll = ThreadLocalRandom.current().nextInt(min, max + 1); |
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return roll; |
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return roll; |
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} |
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} |
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@ -298,7 +305,7 @@ public enum LootManager { |
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int high = bse.highGold; |
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int high = bse.highGold; |
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int low = bse.lowGold; |
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int low = bse.lowGold; |
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int gold = ThreadLocalRandom.current().nextInt(high - low) + low; |
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int gold = ThreadLocalRandom.current().nextInt(low, high + 1); |
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if (inHotzone == true) |
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if (inHotzone == true) |
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gold = (int) (gold * HOTZONE_GOLD_RATE); |
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gold = (int) (gold * HOTZONE_GOLD_RATE); |
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@ -369,4 +376,87 @@ public enum LootManager { |
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mob.getCharItemManager().addItemToInventory(lootItem); |
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mob.getCharItemManager().addItemToInventory(lootItem); |
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} |
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} |
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public static void peddleFate(PlayerCharacter playerCharacter, Item gift) { |
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//get table ID for the itembase ID
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int tableID = 0; |
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if (_bootySetMap.get(gift.getItemBaseID()) != null) |
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tableID = _bootySetMap.get(gift.getItemBaseID()).get(ThreadLocalRandom.current().nextInt(_bootySetMap.get(gift.getItemBaseID()).size())).genTable; |
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if (tableID == 0) |
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return; |
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//get the character item manager
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CharacterItemManager itemMan = playerCharacter.getCharItemManager(); |
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if (itemMan == null) |
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return; |
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//check if player owns the gift he is trying to open
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if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false) |
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return; |
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//roll 1-100 for the gen table selection
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int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1); |
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GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll); |
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if(selectedRow == null) |
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return; |
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//roll 220-320 for the item table selection
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int itemRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1); |
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ItemTableEntry selectedItem = ItemTableEntry.rollTable(selectedRow.itemTableID, itemRoll); |
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if (selectedItem == null) |
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return; |
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//create the item from the table, quantity is always 1
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MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false); |
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if (winnings == null) |
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return; |
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//early exit if the inventory of the player will not old the item
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if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) { |
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ErrorPopupMsg.sendErrorPopup(playerCharacter, 21); |
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return; |
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} |
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//determine if the winning item needs a prefix
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if(selectedRow.pModTable != 0){ |
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int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); |
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ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll); |
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if(prefix != null) |
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winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true); |
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} |
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//determine if the winning item needs a suffix
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if(selectedRow.sModTable != 0){ |
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int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); |
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ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll); |
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if (suffix != null) |
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winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true); |
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} |
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winnings.setIsID(true); |
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//remove gift from inventory
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itemMan.consume(gift); |
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//add winnings to player inventory
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Item playerWinnings = winnings.promoteToItem((PlayerCharacter) playerCharacter); |
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itemMan.addItemToInventory(playerWinnings); |
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itemMan.updateInventory(); |
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} |
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} |
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|
|
} |
|
|
|