forked from MagicBane/Server
aiAgentType enumeration defined.
This commit is contained in:
@@ -14,9 +14,9 @@ import engine.Enum.GameObjectType;
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import engine.Enum.ModType;
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import engine.Enum.SourceType;
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import engine.InterestManagement.WorldGrid;
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import engine.mobileAI.Threads.MobAIThread;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.mobileAI.Threads.MobAIThread;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.PetMsg;
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@@ -30,26 +30,13 @@ import java.util.ArrayList;
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public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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protected Vector3fImmutable lastBindLoc;
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private boolean assist = false;
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private AbstractCharacter callForHelpAggro = null;
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private int type = 0; //Mob: 0, Pet: 1, Guard: 2
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private boolean clearAggro = false;
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private Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE;
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public AbstractIntelligenceAgent(ResultSet rs) throws SQLException {
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super(rs);
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}
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public AbstractIntelligenceAgent(ResultSet rs, boolean isPlayer)
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throws SQLException {
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super(rs, isPlayer);
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}
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public AbstractIntelligenceAgent(ResultSet rs,
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int UUID) throws SQLException {
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super(rs, UUID);
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}
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public AbstractIntelligenceAgent(String firstName,
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String lastName, short statStrCurrent, short statDexCurrent,
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short statConCurrent, short statIntCurrent, short statSpiCurrent,
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@@ -88,106 +75,83 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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if (this.getObjectType().equals(GameObjectType.Mob))
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return this.getMobBase();
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return null;
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}
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public AbstractCharacter getCallForHelpAggro() {
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return callForHelpAggro;
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}
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public void setCallForHelpAggro(AbstractCharacter ac) {
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this.callForHelpAggro = ac;
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}
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public void setMob() {
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this.type = 0;
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this.agentType = Enum.AIAgentType.MOBILE;
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}
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public void setPet(PlayerCharacter owner, boolean summoned) {
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if (summoned)
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this.type = 1; //summoned
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this.agentType = Enum.AIAgentType.PET; //summoned
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else
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this.type = 2; //charmed
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this.agentType = Enum.AIAgentType.CHARMED;
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if (this.getObjectType().equals(GameObjectType.Mob)) {
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((Mob) this).setOwner(owner);
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}
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}
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public void setGuard() {
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this.type = 3;
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}
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public boolean isMob() {
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return (this.type == 0);
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return (this.agentType.equals(Enum.AIAgentType.MOBILE));
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}
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public boolean isPet() {
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return (this.type == 1 || this.type == 2);
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return (this.agentType.equals(Enum.AIAgentType.PET) ||
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this.agentType.equals(Enum.AIAgentType.CHARMED));
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}
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public boolean isSummonedPet() {
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return (this.type == 1);
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return (this.agentType.equals(Enum.AIAgentType.PET));
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}
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public boolean isCharmedPet() {
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return (this.type == 2);
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return (this.agentType.equals(Enum.AIAgentType.CHARMED));
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}
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public boolean isGuard() {
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return (this.type == 3);
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return (this.agentType.equals(Enum.AIAgentType.GUARD));
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}
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public boolean assist() {
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return this.assist;
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}
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public void setAssist(boolean value) {
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this.assist = value;
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}
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public void toggleAssist() {
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this.assist = (this.assist) ? false : true;
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this.assist = !this.assist;
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}
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public int getDBID() {
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if (this.getObjectType().equals(GameObjectType.Mob))
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return this.getDBID();
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return 0;
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}
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public boolean clearAggro() {
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return clearAggro;
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}
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public void setClearAggro(boolean value) {
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this.clearAggro = value;
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}
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public Vector3fImmutable getLastBindLoc() {
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if (this.lastBindLoc == null)
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this.lastBindLoc = this.getBindLoc();
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return this.lastBindLoc;
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}
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public PlayerCharacter getOwner() {
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if (this.getObjectType().equals(GameObjectType.Mob))
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return this.getOwner();
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return null;
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}
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public boolean getSafeZone() {
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ArrayList<Zone> allIn = ZoneManager.getAllZonesIn(this.getLoc());
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for (Zone zone : allIn) {
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for (Zone zone : allIn)
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if (zone.getSafeZone() == (byte) 1)
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return true;
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}
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return false;
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//return this.safeZone;
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}
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public abstract AbstractWorldObject getFearedObject();
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return false;
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}
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public float getAggroRange() {
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float ret = MobAIThread.AI_BASE_AGGRO_RANGE;
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@@ -212,9 +176,8 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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} else { //revert charmed pet
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this.setMob();
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this.setCombatTarget(null);
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// if (this.isAlive())
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// WorldServer.updateObject(this);
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}
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//clear owner
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PlayerCharacter owner = this.getOwner();
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