forked from MagicBane/Server
FatBoy-DOTC
10 months ago
18 changed files with 931 additions and 969 deletions
@ -1,846 +0,0 @@
@@ -1,846 +0,0 @@
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package engine.gameManager; |
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import ch.claude_martin.enumbitset.EnumBitSet; |
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import engine.Enum; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.*; |
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import engine.objects.*; |
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import engine.server.MBServerStatics; |
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import org.joda.time.DateTime; |
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import org.pmw.tinylog.Logger; |
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import java.util.ArrayList; |
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import java.util.concurrent.ConcurrentHashMap; |
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public class WarehouseManager { |
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public static ItemBase goldIB = ItemBase.getItemBase(7); |
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public static ItemBase stoneIB = ItemBase.getItemBase(1580000); |
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public static ItemBase truesteelIB = ItemBase.getItemBase(1580001); |
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public static ItemBase ironIB = ItemBase.getItemBase(1580002); |
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public static ItemBase adamantIB = ItemBase.getItemBase(1580003); |
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public static ItemBase lumberIB = ItemBase.getItemBase(1580004); |
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public static ItemBase oakIB = ItemBase.getItemBase(1580005); |
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public static ItemBase bronzewoodIB = ItemBase.getItemBase(1580006); |
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public static ItemBase mandrakeIB = ItemBase.getItemBase(1580007); |
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public static ItemBase coalIB = ItemBase.getItemBase(1580008); |
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public static ItemBase agateIB = ItemBase.getItemBase(1580009); |
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public static ItemBase diamondIB = ItemBase.getItemBase(1580010); |
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public static ItemBase onyxIB = ItemBase.getItemBase(1580011); |
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public static ItemBase azothIB = ItemBase.getItemBase(1580012); |
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public static ItemBase orichalkIB = ItemBase.getItemBase(1580013); |
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public static ItemBase antimonyIB = ItemBase.getItemBase(1580014); |
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public static ItemBase sulferIB = ItemBase.getItemBase(1580015); |
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public static ItemBase quicksilverIB = ItemBase.getItemBase(1580016); |
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public static ItemBase galvorIB = ItemBase.getItemBase(1580017); |
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public static ItemBase wormwoodIB = ItemBase.getItemBase(1580018); |
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public static ItemBase obsidianIB = ItemBase.getItemBase(1580019); |
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public static ItemBase bloodstoneIB = ItemBase.getItemBase(1580020); |
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public static ItemBase mithrilIB = ItemBase.getItemBase(1580021); |
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public static ConcurrentHashMap<Integer, Integer> maxResources = new ConcurrentHashMap<>(); |
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public static ConcurrentHashMap<Integer, Warehouse> warehouseByBuildingUUID = new ConcurrentHashMap<>(); |
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public static ConcurrentHashMap<Integer, Integer> getMaxResources() { |
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if (maxResources.size() != 23) { |
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maxResources.put(7, 100000000); |
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maxResources.put(1580000, 10000); |
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maxResources.put(1580001, 2000); |
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maxResources.put(1580002, 2000); |
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maxResources.put(1580003, 1000); |
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maxResources.put(1580004, 10000); |
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maxResources.put(1580005, 3000); |
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maxResources.put(1580006, 3000); |
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maxResources.put(1580007, 1000); |
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maxResources.put(1580008, 3000); |
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maxResources.put(1580009, 2000); |
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maxResources.put(1580010, 2000); |
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maxResources.put(1580011, 1000); |
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maxResources.put(1580012, 2000); |
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maxResources.put(1580013, 3000); |
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maxResources.put(1580014, 1000); |
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maxResources.put(1580015, 1000); |
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maxResources.put(1580016, 1000); |
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maxResources.put(1580017, 500); |
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maxResources.put(1580018, 500); |
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maxResources.put(1580019, 500); |
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maxResources.put(1580020, 500); |
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maxResources.put(1580021, 500); |
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} |
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return maxResources; |
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} |
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public static void warehouseDeposit(MerchantMsg msg, PlayerCharacter player, NPC npc) { |
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Building warehouseBuilding; |
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Warehouse warehouse; |
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int depositAmount; |
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Dispatch dispatch; |
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Item resource = Item.getFromCache(msg.getItemID()); |
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if (resource == null) |
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return; |
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depositAmount = msg.getAmount(); |
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CharacterItemManager itemMan = player.getCharItemManager(); |
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if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) |
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return; |
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warehouseBuilding = npc.getBuilding(); |
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if (warehouseBuilding == null) |
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return; |
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warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID()); |
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if (warehouse == null) |
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return; |
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if (!WarehouseManager.deposit(player, resource, depositAmount, true, true,warehouse)) { |
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return; |
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} |
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ViewResourcesMessage vrm = new ViewResourcesMessage(player); |
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vrm.setGuild(player.getGuild()); |
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vrm.setWarehouseBuilding(warehouseBuilding); |
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vrm.configure(); |
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dispatch = Dispatch.borrow(player, vrm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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public static void warehouseWithdraw(MerchantMsg msg, PlayerCharacter player, NPC npc) { |
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int withdrawAmount; |
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Building warehouseBuilding; |
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Warehouse warehouse; |
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Dispatch dispatch; |
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withdrawAmount = msg.getAmount(); |
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warehouseBuilding = npc.getBuilding(); |
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if (warehouseBuilding == null) |
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return; |
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if (player.getGuild() != warehouseBuilding.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus())) |
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return; |
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warehouse = warehouseByBuildingUUID.get(warehouseBuilding.getObjectUUID()); |
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if (warehouse == null) |
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return; |
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int hashID = msg.getHashID(); |
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int itemBaseID = ItemBase.getItemHashIDMap().get(hashID); |
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ItemBase ib = ItemBase.getItemBase(itemBaseID); |
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if (ib == null) { |
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Logger.debug("Failed to find Resource ItemBaseID with Hash ID = " + hashID); |
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return; |
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} |
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if (isResourceLocked(warehouse, ib)) { |
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ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource."); |
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return; |
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} |
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if (!withdraw(warehouse, player, ib, withdrawAmount, true, true)) { |
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ChatManager.chatGuildError(player, "Failed to withdrawl " + ib.getName() + '.'); |
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Logger.debug(player.getName() + " Failed to withdrawl =" + ib.getName() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID()); |
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return; |
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} |
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ViewResourcesMessage vrm = new ViewResourcesMessage(player); |
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vrm.setGuild(player.getGuild()); |
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vrm.setWarehouseBuilding(warehouseBuilding); |
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vrm.configure(); |
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dispatch = Dispatch.borrow(player, vrm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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public static void warehouseLock(MerchantMsg msg, PlayerCharacter player, NPC npc) { |
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Building warehouse; |
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int hashID; |
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Dispatch dispatch; |
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hashID = msg.getHashID(); |
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warehouse = npc.getBuilding(); |
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if (warehouse == null) |
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return; |
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if (player.getGuild() != warehouse.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus())) |
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return; |
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Warehouse wh = warehouseByBuildingUUID.get(warehouse.getObjectUUID()); |
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if (wh == null) |
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return; |
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int itemBaseID = ItemBase.getItemHashIDMap().get(hashID); |
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ItemBase ib = ItemBase.getItemBase(itemBaseID); |
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if (ib == null) |
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return; |
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if (isResourceLocked(wh, ib)) { |
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boolean worked; |
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EnumBitSet<Enum.ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), Enum.ResourceType.class); |
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bitSet.remove(Enum.ResourceType.resourceLookup.get(itemBaseID)); |
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worked = DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong()); |
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if (worked) { |
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wh.lockedResourceTypes.remove(Enum.ResourceType.resourceLookup.get(itemBaseID)); |
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ViewResourcesMessage vrm = new ViewResourcesMessage(player); |
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vrm.setGuild(player.getGuild()); |
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vrm.setWarehouseBuilding(warehouse); |
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vrm.configure(); |
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dispatch = Dispatch.borrow(player, vrm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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return; |
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} |
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EnumBitSet<Enum.ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), Enum.ResourceType.class); |
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bitSet.add(Enum.ResourceType.resourceLookup.get(itemBaseID)); |
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if (!DbManager.WarehouseQueries.updateLocks(wh, bitSet.toLong())) |
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return; |
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wh.lockedResourceTypes.add(Enum.ResourceType.resourceLookup.get(itemBaseID)); |
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ViewResourcesMessage vrm = new ViewResourcesMessage(player); |
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vrm.setGuild(player.getGuild()); |
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vrm.setWarehouseBuilding(warehouse); |
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vrm.configure(); |
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dispatch = Dispatch.borrow(player, vrm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
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} |
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public static synchronized boolean deposit(PlayerCharacter pc, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) { |
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ClientConnection origin = pc.getClientConnection(); |
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if (origin == null) |
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return false; |
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if (amount < 0) { |
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Logger.info(pc.getFirstName() + " Attempting to Dupe!!!!!!"); |
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return false; |
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} |
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ItemBase ib = resource.getItemBase(); |
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if (ib == null) |
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return false; |
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if (warehouse.resources.get(ib) == null) |
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return false; |
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CharacterItemManager itemMan = pc.getCharItemManager(); |
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if (itemMan == null) |
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return false; |
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if (itemMan.getGoldTrading() > 0) { |
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ErrorPopupMsg.sendErrorPopup(pc, 195); |
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return false; |
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} |
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if (!itemMan.doesCharOwnThisItem(resource.getObjectUUID())) |
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return false; |
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if (!resource.validForInventory(origin, pc, itemMan)) |
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return false; |
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if (resource.getNumOfItems() < amount) |
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return false; |
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int oldAmount = warehouse.resources.get(ib); |
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int newAmount = oldAmount + amount; |
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if (newAmount > WarehouseManager.getMaxResources().get(ib.getUUID())) { |
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//ChatManager.chatSystemInfo(pc, "The Warehouse is at it's maximum for this type of resource.");
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return false; |
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} |
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if (removeFromInventory) { |
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if (ib.getUUID() == 7) { |
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if (itemMan.getGoldInventory().getNumOfItems() - amount < 0) |
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return false; |
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if (itemMan.getGoldInventory().getNumOfItems() - amount > MBServerStatics.PLAYER_GOLD_LIMIT) |
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return false; |
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if (!itemMan.modifyInventoryGold(-amount)) { |
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//ChatManager.chatSystemError(pc, "You do not have this Gold.");
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return false; |
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} |
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UpdateGoldMsg ugm = new UpdateGoldMsg(pc); |
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ugm.configure(); |
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Dispatch dispatch = Dispatch.borrow(pc, ugm); |
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DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY); |
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itemMan.updateInventory(); |
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} else { |
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itemMan.delete(resource); |
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itemMan.updateInventory(); |
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} |
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} |
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itemMan.updateInventory(); |
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if (!WarehouseManager.DepositApproved(ib,amount,warehouse)) |
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return false; |
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warehouse.resources.put(ib, newAmount); |
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Resource resourceType; |
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if (resource.getItemBase().getType().equals(engine.Enum.ItemType.GOLD)) |
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resourceType = Resource.GOLD; |
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else |
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resourceType = Resource.valueOf(resource.getItemBase().getName().toUpperCase()); |
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if (transaction) |
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AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), Enum.TransactionType.DEPOSIT, resourceType, amount); |
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return true; |
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} |
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public static synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount, Warehouse warehouse) { |
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int oldAmount = warehouse.resources.get(resource); |
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int newAmount = oldAmount + amount; |
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if (newAmount > WarehouseManager.getMaxResources().get(resource.getUUID())) |
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return false; |
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if (!WarehouseManager.DepositApproved(resource,amount,warehouse)) |
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return false; |
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warehouse.resources.put(resource, newAmount); |
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Resource resourceType; |
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if (resource.getUUID() == 7) |
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resourceType = Resource.GOLD; |
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else |
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resourceType = Resource.valueOf(resource.getName().toUpperCase()); |
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if (mine != null) |
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AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, mine.getBuildingID(), Enum.TransactionType.MINE, resourceType, amount); |
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return true; |
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} |
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public static boolean DepositApproved(ItemBase ib, int amount, Warehouse warehouse){ |
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if (ib == null) |
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return false; |
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if (warehouse.resources.get(ib) == null) |
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return false; |
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int oldAmount = warehouse.resources.get(ib); |
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int newAmount = oldAmount + amount; |
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if (newAmount > WarehouseManager.getMaxResources().get(ib.getUUID())) |
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return false; |
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int itemID = ib.getUUID(); |
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boolean worked = false; |
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switch (itemID) { |
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case 7: |
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worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount); |
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break; |
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case 1580000: |
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worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount); |
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break; |
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case 1580001: |
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worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount); |
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break; |
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case 1580002: |
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worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount); |
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break; |
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case 1580003: |
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worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount); |
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break; |
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case 1580004: |
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worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount); |
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break; |
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case 1580005: |
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worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount); |
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break; |
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case 1580006: |
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worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount); |
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break; |
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case 1580007: |
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worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount); |
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break; |
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case 1580008: |
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worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount); |
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break; |
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case 1580009: |
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worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount); |
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break; |
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case 1580010: |
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worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount); |
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break; |
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case 1580011: |
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worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount); |
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break; |
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case 1580012: |
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worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount); |
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break; |
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case 1580013: |
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worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount); |
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break; |
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case 1580014: |
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worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount); |
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break; |
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case 1580015: |
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worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount); |
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break; |
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case 1580016: |
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worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount); |
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break; |
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case 1580017: |
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worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount); |
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break; |
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case 1580018: |
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worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount); |
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break; |
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case 1580019: |
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worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount); |
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break; |
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case 1580020: |
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worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount); |
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break; |
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case 1580021: |
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worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount); |
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break; |
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} |
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return worked; |
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} |
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public static synchronized void depositRealmTaxes(PlayerCharacter taxer, ItemBase ib, int amount, Warehouse warehouse) { |
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if (!DepositApproved(ib,amount,warehouse)) |
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return; |
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int oldAmount = warehouse.resources.get(ib); |
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int newAmount = oldAmount + amount; |
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warehouse.resources.put(ib, newAmount); |
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Resource resourceType; |
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if (ib.getUUID() == 7) |
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resourceType = Resource.GOLD; |
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else |
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resourceType = Resource.valueOf(ib.getName().toUpperCase()); |
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AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), Enum.TransactionType.TAXRESOURCEDEPOSIT, resourceType, amount); |
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} |
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public static synchronized void depositProfitTax(ItemBase ib, int amount, Building building, Warehouse warehouse) { |
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if (ib == null) |
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return; |
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if (warehouse.resources.get(ib) == null) |
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return; |
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int oldAmount = warehouse.resources.get(ib); |
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int newAmount = oldAmount + amount; |
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if (newAmount > getMaxResources().get(ib.getUUID())) |
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return; |
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if (!DepositApproved(ib,amount,warehouse)) |
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return; |
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warehouse.resources.put(ib, newAmount); |
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Resource resourceType; |
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if (ib.getUUID() == 7) |
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resourceType = Resource.GOLD; |
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else |
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resourceType = Resource.valueOf(ib.getName().toUpperCase()); |
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if (building != null) |
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AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.DEPOSIT, resourceType, amount); |
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} |
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public static boolean WithdrawApproved(ItemBase ib, int amount, Warehouse warehouse){ |
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if (ib == null) |
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return false; |
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if (warehouse.resources.get(ib) == null) |
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return false; |
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if (amount <= 0) |
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return false; |
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int oldAmount = warehouse.resources.get(ib); |
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if (oldAmount < amount) |
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return false; |
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int hashID = ib.getHashID(); |
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int newAmount = oldAmount - amount; |
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boolean worked = false; |
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switch (hashID) { |
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case 2308551: |
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worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount); |
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break; |
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case 74856115: |
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worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount); |
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break; |
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case -317484979: |
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worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount); |
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break; |
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case 2504297: |
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worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount); |
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break; |
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case -1741189964: |
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worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount); |
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break; |
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case -1603256692: |
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worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount); |
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break; |
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case 74767: |
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worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount); |
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break; |
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case 1334770447: |
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worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount); |
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break; |
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case 1191391799: |
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worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount); |
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break; |
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case 2559427: |
||||
worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount); |
||||
break; |
||||
case 75173057: |
||||
worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount); |
||||
break; |
||||
case -1730704107: |
||||
worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount); |
||||
break; |
||||
case 2977263: |
||||
worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount); |
||||
break; |
||||
case 78329697: |
||||
worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount); |
||||
break; |
||||
case -2036290524: |
||||
worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount); |
||||
break; |
||||
case 452320058: |
||||
worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount); |
||||
break; |
||||
case -1586349421: |
||||
worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount); |
||||
break; |
||||
case -472884509: |
||||
worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount); |
||||
break; |
||||
case -1596311545: |
||||
worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount); |
||||
break; |
||||
case 1532478436: |
||||
worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount); |
||||
break; |
||||
case -697973233: |
||||
worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount); |
||||
break; |
||||
case -1569826353: |
||||
worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount); |
||||
break; |
||||
case -1761257186: |
||||
worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount); |
||||
break; |
||||
} |
||||
return worked; |
||||
} |
||||
|
||||
public static synchronized boolean withdraw(Warehouse warehouse, NPC npc, ItemBase ib, int amount, boolean transaction) { |
||||
|
||||
int oldAmount = warehouse.resources.get(ib); |
||||
|
||||
int newAmount = oldAmount - amount; |
||||
|
||||
if (!WithdrawApproved(ib,amount, warehouse)) |
||||
return false; |
||||
|
||||
warehouse.resources.put(ib, newAmount); |
||||
Resource resourceType; |
||||
|
||||
if (ib.getUUID() == 7) |
||||
resourceType = Resource.GOLD; |
||||
else |
||||
resourceType = Resource.valueOf(ib.getName().toUpperCase()); |
||||
|
||||
if (transaction) |
||||
AddTransactionToWarehouse(warehouse, npc.getObjectType(), npc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount); |
||||
|
||||
return true; |
||||
} |
||||
|
||||
public static synchronized void transferResources(Warehouse warehouse, PlayerCharacter taxer, TaxResourcesMsg msg, ArrayList<Integer> realmResources, float taxPercent) { |
||||
|
||||
for (int ibID : realmResources) { |
||||
|
||||
ItemBase ib = ItemBase.getItemBase(ibID); |
||||
|
||||
if (ib == null) |
||||
return; |
||||
|
||||
if (warehouse.resources.get(ib) == null) |
||||
return; |
||||
|
||||
int amount = (int) (warehouse.resources.get(ib) * taxPercent); |
||||
|
||||
if (amount <= 0) { |
||||
msg.getResources().put(ib.getHashID(), 0); |
||||
continue; |
||||
} |
||||
|
||||
int oldAmount = warehouse.resources.get(ib); |
||||
|
||||
if (oldAmount < amount) |
||||
amount = oldAmount; |
||||
|
||||
int newAmount = oldAmount - amount; |
||||
|
||||
if (newAmount < amount) |
||||
continue; |
||||
|
||||
if (!WithdrawApproved(ib,amount,warehouse)) { |
||||
msg.getResources().put(ib.getHashID(), 0); |
||||
continue; |
||||
} |
||||
|
||||
msg.getResources().put(ib.getHashID(), amount); |
||||
|
||||
warehouse.resources.put(ib, newAmount); |
||||
depositRealmTaxes(taxer, ib, amount, warehouse); |
||||
Resource resourceType; |
||||
|
||||
if (ib.getUUID() == 7) |
||||
resourceType = Resource.GOLD; |
||||
else |
||||
resourceType = Resource.valueOf(ib.getName().toUpperCase()); |
||||
|
||||
AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), Enum.TransactionType.TAXRESOURCE, resourceType, amount); |
||||
|
||||
} |
||||
} |
||||
|
||||
public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory, boolean transaction) { |
||||
|
||||
if (pc == null) |
||||
return false; |
||||
|
||||
if (ib == null) |
||||
return false; |
||||
|
||||
if (warehouse.resources.get(ib) == null) |
||||
return false; |
||||
|
||||
if (amount <= 0) |
||||
return false; |
||||
|
||||
CharacterItemManager itemMan = pc.getCharItemManager(); |
||||
|
||||
if (itemMan == null) |
||||
return false; |
||||
|
||||
if (addToInventory) |
||||
if (!itemMan.hasRoomInventory(ib.getWeight())) { |
||||
ChatManager.chatSystemInfo(pc, "You can not carry any more of that item."); |
||||
return false; |
||||
} |
||||
|
||||
if (addToInventory && ib.getUUID() == ItemBase.GOLD_BASE_ID) { |
||||
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT) { |
||||
return false; |
||||
} |
||||
|
||||
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount < 0) |
||||
return false; |
||||
} |
||||
int oldAmount = warehouse.resources.get(ib); |
||||
|
||||
if (oldAmount < amount) |
||||
return false; |
||||
|
||||
int newAmount = oldAmount - amount; |
||||
|
||||
|
||||
if (!WithdrawApproved(ib,amount,warehouse)) |
||||
return false; |
||||
|
||||
warehouse.resources.put(ib, newAmount); |
||||
|
||||
if (addToInventory) { |
||||
if (ib.getUUID() == 7) { |
||||
|
||||
itemMan.addGoldToInventory(amount, false); |
||||
UpdateGoldMsg ugm = new UpdateGoldMsg(pc); |
||||
ugm.configure(); |
||||
Dispatch dispatch = Dispatch.borrow(pc, ugm); |
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
||||
|
||||
itemMan.updateInventory(); |
||||
} else { |
||||
boolean itemWorked = false; |
||||
Item item = new Item(ib, pc.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) 0, (byte) 0, |
||||
(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, |
||||
new ArrayList<>(), ""); |
||||
item.setNumOfItems(amount); |
||||
item.containerType = Enum.ItemContainerType.INVENTORY; |
||||
|
||||
try { |
||||
item = DbManager.ItemQueries.ADD_ITEM(item); |
||||
itemWorked = true; |
||||
} catch (Exception e) { |
||||
Logger.error(e); |
||||
} |
||||
if (itemWorked) { |
||||
itemMan.addItemToInventory(item); |
||||
itemMan.updateInventory(); |
||||
} |
||||
} |
||||
} |
||||
Resource resourceType; |
||||
|
||||
if (ib.getUUID() == 7) |
||||
resourceType = Resource.GOLD; |
||||
else |
||||
resourceType = Resource.valueOf(ib.getName().toUpperCase()); |
||||
|
||||
if (transaction) |
||||
AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount); |
||||
|
||||
return true; |
||||
} |
||||
|
||||
public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory) { |
||||
|
||||
if (pc == null) |
||||
return false; |
||||
|
||||
if (ib == null) |
||||
return false; |
||||
|
||||
if (warehouse.resources.get(ib) == null) |
||||
return false; |
||||
|
||||
if (amount <= 0) |
||||
return false; |
||||
|
||||
CharacterItemManager itemMan = pc.getCharItemManager(); |
||||
|
||||
if (itemMan == null) |
||||
return false; |
||||
|
||||
if (!itemMan.hasRoomInventory(ib.getWeight())) { |
||||
ChatManager.chatSystemInfo(pc, "You can not carry any more of that item."); |
||||
return false; |
||||
} |
||||
|
||||
int oldAmount = warehouse.resources.get(ib); |
||||
|
||||
if (oldAmount < amount) |
||||
return false; |
||||
|
||||
int newAmount = oldAmount - amount; |
||||
|
||||
warehouse.resources.put(ib, newAmount); |
||||
|
||||
if (addToInventory) { |
||||
if (ib.getUUID() == 7) { |
||||
|
||||
itemMan.addGoldToInventory(amount, false); |
||||
UpdateGoldMsg ugm = new UpdateGoldMsg(pc); |
||||
ugm.configure(); |
||||
Dispatch dispatch = Dispatch.borrow(pc, ugm); |
||||
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); |
||||
|
||||
itemMan.updateInventory(); |
||||
} else { |
||||
boolean itemWorked = false; |
||||
Item item = new Item(ib, pc.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) 0, (byte) 0, |
||||
(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0, |
||||
new ArrayList<>(), ""); |
||||
item.setNumOfItems(amount); |
||||
item.containerType = Enum.ItemContainerType.INVENTORY; |
||||
|
||||
try { |
||||
item = DbManager.ItemQueries.ADD_ITEM(item); |
||||
itemWorked = true; |
||||
} catch (Exception e) { |
||||
Logger.error(e); |
||||
} |
||||
if (itemWorked) { |
||||
itemMan.addItemToInventory(item); |
||||
itemMan.updateInventory(); |
||||
} |
||||
} |
||||
} |
||||
|
||||
return true; |
||||
} |
||||
|
||||
public static boolean isEmpty(Warehouse warehouse) { |
||||
int amount = 0; |
||||
for (ItemBase ib : ItemBase.getResourceList()) { |
||||
if (amount > 0) |
||||
return false; |
||||
amount += warehouse.resources.get(ib); |
||||
} |
||||
return true; |
||||
} |
||||
|
||||
public static void loadAllTransactions(Warehouse warehouse) { |
||||
warehouse.transactions = DbManager.WarehouseQueries.GET_TRANSACTIONS_FOR_WAREHOUSE(warehouse.buildingUID); |
||||
} |
||||
|
||||
public static void AddTransactionToWarehouse(Warehouse warehouse, Enum.GameObjectType targetType, int targetUUID, Enum.TransactionType transactionType, Resource resource, int amount) { |
||||
|
||||
|
||||
if (!DbManager.WarehouseQueries.CREATE_TRANSACTION(warehouse.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now())) |
||||
return; |
||||
|
||||
Transaction transaction = new Transaction(warehouse.buildingUID, targetType, targetUUID, transactionType, resource, amount, DateTime.now()); |
||||
warehouse.transactions.add(transaction); |
||||
} |
||||
|
||||
public static boolean isAboveCap(Warehouse warehouse, ItemBase ib, int deposit) { |
||||
int newAmount = warehouse.resources.get(ib) + deposit; |
||||
return newAmount > getMaxResources().get(ib.getUUID()); |
||||
|
||||
} |
||||
|
||||
public static boolean isResourceLocked(Warehouse warehouse, ItemBase itemBase) { |
||||
|
||||
Enum.ResourceType resourceType; |
||||
|
||||
resourceType = Enum.ResourceType.resourceLookup.get(itemBase.getUUID()); |
||||
|
||||
return resourceType.elementOf(warehouse.lockedResourceTypes); |
||||
} |
||||
} |
Loading…
Reference in new issue