Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
@@ -3,6 +3,7 @@ package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -65,9 +66,9 @@ public class LockUnlockDoorMsgHandler extends AbstractClientMsgHandler {
boolean stateChanged;
if (targetBuilding.isDoorLocked(doorNum)) {
stateChanged = targetBuilding.setDoorState(doorNum, engine.Enum.DoorState.UNLOCKED);
stateChanged = targetBuilding.setDoorState(doorNum, mbEnums.DoorState.UNLOCKED);
} else {
stateChanged = targetBuilding.setDoorState(doorNum, engine.Enum.DoorState.LOCKED);
stateChanged = targetBuilding.setDoorState(doorNum, mbEnums.DoorState.LOCKED);
}
if (stateChanged == false) {
@@ -81,7 +82,7 @@ public class LockUnlockDoorMsgHandler extends AbstractClientMsgHandler {
}
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}