forked from MagicBane/Server
Renamed class to not conflict with the java.lang version.
This commit is contained in:
@@ -3,6 +3,7 @@ package engine.net.client.handlers;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.SessionManager;
|
||||
import engine.mbEnums;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
@@ -65,9 +66,9 @@ public class LockUnlockDoorMsgHandler extends AbstractClientMsgHandler {
|
||||
boolean stateChanged;
|
||||
|
||||
if (targetBuilding.isDoorLocked(doorNum)) {
|
||||
stateChanged = targetBuilding.setDoorState(doorNum, engine.Enum.DoorState.UNLOCKED);
|
||||
stateChanged = targetBuilding.setDoorState(doorNum, mbEnums.DoorState.UNLOCKED);
|
||||
} else {
|
||||
stateChanged = targetBuilding.setDoorState(doorNum, engine.Enum.DoorState.LOCKED);
|
||||
stateChanged = targetBuilding.setDoorState(doorNum, mbEnums.DoorState.LOCKED);
|
||||
}
|
||||
|
||||
if (stateChanged == false) {
|
||||
@@ -81,7 +82,7 @@ public class LockUnlockDoorMsgHandler extends AbstractClientMsgHandler {
|
||||
}
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user