Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
+3 -3
View File
@@ -9,9 +9,9 @@
package engine.objects;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.gameManager.PowersManager;
import engine.mbEnums;
import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg;
import engine.powers.PowersBase;
@@ -99,7 +99,7 @@ public class CharacterPower extends AbstractGameObject {
* Don't Call this directly. Instead call pc.calculateSkills().
*/
public static void calculatePowers(AbstractCharacter absChar) {
if (absChar == null || absChar.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) == false)
if (absChar == null || absChar.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter) == false)
return;
PlayerCharacter pc = (PlayerCharacter) absChar;
@@ -245,7 +245,7 @@ public class CharacterPower extends AbstractGameObject {
}
public static void grantTrains(AbstractCharacter absChar) {
if (absChar == null || absChar.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) == false)
if (absChar == null || absChar.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter) == false)
return;
PlayerCharacter pc = (PlayerCharacter) absChar;