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					@ -190,8 +190,13 @@ public class Zone extends AbstractGameObject {
				@@ -190,8 +190,13 @@ public class Zone extends AbstractGameObject {
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					        // Set heightmap blending bounds
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					        if (heightMap != null) { | 
				
			
			
		
	
		
			
				
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					            this.minBlend = Bounds.borrow(); | 
				
			
			
		
	
		
			
				
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					        this.minBlend = Bounds.borrow(); | 
				
			
			
		
	
		
			
				
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					        this.maxBlend = Bounds.borrow(); | 
				
			
			
		
	
		
			
				
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					        if (heightMap == null) { | 
				
			
			
		
	
		
			
				
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					            this.minBlend = this.getBounds(); | 
				
			
			
		
	
		
			
				
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					            this.maxBlend = this.getBounds(); | 
				
			
			
		
	
		
			
				
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					        } else { | 
				
			
			
		
	
		
			
				
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					            this.minBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents).subtract(heightMap.zone_minBlend, heightMap.zone_minBlend), 0.0f); | 
				
			
			
		
	
		
			
				
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					            this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents).subtract(heightMap.zone_maxBlend, heightMap.zone_maxBlend), 0.0f); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
	
		
			
				
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