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					@ -40,6 +40,9 @@ public class GetHeightCmd extends AbstractDevCmd {
				@@ -40,6 +40,9 @@ public class GetHeightCmd extends AbstractDevCmd {
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					        Vector2f zoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone); | 
				
			
			
		
	
		
			
				
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					        Vector2f zoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone); | 
				
			
			
		
	
		
			
				
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					        Vector2f normalizedOffset = new Vector2f(Math.abs(zoneOffset.x) / heightmapZone.terrain.terrain_size.x, | 
				
			
			
		
	
		
			
				
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					                Math.abs(zoneOffset.y) / heightmapZone.terrain.terrain_size.y); | 
				
			
			
		
	
		
			
				
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					        Vector2f gridSquare = heightmapZone.terrain.getTerrainCell(zoneLoc); | 
				
			
			
		
	
		
			
				
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					        gridSquare.x = (float) Math.floor(gridSquare.x); | 
				
			
			
		
	
		
			
				
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					        gridSquare.y = (float) Math.floor(gridSquare.y); | 
				
			
			
		
	
	
		
			
				
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					@ -49,7 +52,7 @@ public class GetHeightCmd extends AbstractDevCmd {
				@@ -49,7 +52,7 @@ public class GetHeightCmd extends AbstractDevCmd {
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					        this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.global_height); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Offset: " + "[" + zoneOffset.x + "]" + "[" + zoneOffset.y + "]"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(zoneOffset)); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Height returned: " + Math.ceil(currentHeight)); | 
				
			
			
		
	
		
			
				
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