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					@ -175,22 +175,6 @@ public class Realm {
				@@ -175,22 +175,6 @@ public class Realm {
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					        return (this.rulingCityUUID != 0); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public float getMapR() { | 
				
			
			
		
	
		
			
				
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					        return this.mapR; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public float getMapG() { | 
				
			
			
		
	
		
			
				
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					        return this.mapG; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public float getMapB() { | 
				
			
			
		
	
		
			
				
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					        return this.mapB; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public float getMapA() { | 
				
			
			
		
	
		
			
				
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					        return this.mapA; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public boolean getCanBeClaimed() { | 
				
			
			
		
	
		
			
				
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					        return this.canBeClaimed; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
	
		
			
				
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					@ -211,37 +195,6 @@ public class Realm {
				@@ -211,37 +195,6 @@ public class Realm {
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					        return City.getCity(this.rulingCityUUID); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public float getMapY1() { | 
				
			
			
		
	
		
			
				
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					        return this.mapY1; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public float getMapX1() { | 
				
			
			
		
	
		
			
				
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					        return this.mapX1; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public float getMapY2() { | 
				
			
			
		
	
		
			
				
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					        return this.mapY2; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public float getMapX2() { | 
				
			
			
		
	
		
			
				
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					        return this.mapX2; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public int getStretchX() { | 
				
			
			
		
	
		
			
				
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					        return this.stretchX; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public int getStretchY() { | 
				
			
			
		
	
		
			
				
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					        return this.stretchY; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public int getlocX() { | 
				
			
			
		
	
		
			
				
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					        return this.locX; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public int getlocY() { | 
				
			
			
		
	
		
			
				
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					        return this.locY; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    // Call this after changing ownership before you serialize a realm
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					@ -370,13 +323,6 @@ public class Realm {
				@@ -370,13 +323,6 @@ public class Realm {
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					        return charterType; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    /** | 
				
			
			
		
	
		
			
				
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					     * @param charterType the charterType to set | 
				
			
			
		
	
		
			
				
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					     */ | 
				
			
			
		
	
		
			
				
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					    public void setCharterType(int charterType) { | 
				
			
			
		
	
		
			
				
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					        this.charterType = charterType; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public void abandonRealm() { | 
				
			
			
		
	
		
			
				
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					        // Push event to warehouse
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					@ -417,32 +363,4 @@ public class Realm {
				@@ -417,32 +363,4 @@ public class Realm {
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					        return hash; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public void setHash() { | 
				
			
			
		
	
		
			
				
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					        this.hash = DataWarehouse.hasher.encrypt(this.realmID); | 
				
			
			
		
	
		
			
				
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					        // Write hash to player character table
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					        DataWarehouse.writeHash(Enum.DataRecordType.REALM, this.realmID); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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						/* *** Keeping around in case needed for server wipe or some other emergency | 
				
			
			
		
	
		
			
				
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					    public static void backfillRealms() { | 
				
			
			
		
	
		
			
				
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					        // Backfill realm records
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					        for (Realm realm : _realms.values()) { | 
				
			
			
		
	
		
			
				
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					            realm.setHash(); | 
				
			
			
		
	
		
			
				
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					            if ( (realm.isRuled() == true) && | 
				
			
			
		
	
		
			
				
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					                    (DataWarehouse.recordExists(Enum.DataRecordType.REALM, realm.getRealmID()) == false)) { | 
				
			
			
		
	
		
			
				
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					                RealmRecord realmRecord = RealmRecord.borrow(realm, Enum.RecordEventType.CAPTURE); | 
				
			
			
		
	
		
			
				
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					                DataWarehouse.pushToWarehouse(realmRecord); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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						 */ | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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