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Devcmd output updated.

feature-region-set
MagicBot 1 year ago
parent
commit
cbf05cfe5b
  1. 14
      src/engine/devcmd/cmds/GetHeightCmd.java

14
src/engine/devcmd/cmds/GetHeightCmd.java

@ -38,21 +38,21 @@ public class GetHeightCmd extends AbstractDevCmd { @@ -38,21 +38,21 @@ public class GetHeightCmd extends AbstractDevCmd {
float currentHeight = HeightMap.getWorldHeight(currentZone, playerCharacter.getLoc());
float parentHeight = HeightMap.getWorldHeight(parentZone, playerCharacter.getLoc());
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(playerCharacter.getLoc(), heightmapZone);
Vector2f gridSquare = heightmapZone.getHeightMap().getGridSquare(zoneLoc);
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.getName());
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.getName());
this.throwbackInfo(playerCharacter, "Zone Height: " + heightmapZone.worldAltitude);
this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.getSeaLevel());
this.throwbackInfo(playerCharacter, "Height returned: " + currentHeight);
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(playerCharacter.getLoc(), heightmapZone);
Vector2f gridSquare = heightmapZone.getHeightMap().getGridSquare(zoneLoc);
this.throwbackInfo(playerCharacter, "Grid : " + (int) gridSquare.x + "x" + (int) gridSquare.y);
this.throwbackInfo(playerCharacter, "***Height returned: " + currentHeight);
this.throwbackInfo(playerCharacter, "***Adjusted Height: " + playerCharacter.getCharacterHeight());
this.throwbackInfo(playerCharacter, "Drowning Height: " + (heightmapZone.getSeaLevel() + playerCharacter.getCharacterHeight()));
this.throwbackInfo(playerCharacter, "------------");
this.throwbackInfo(playerCharacter, "Parent : " + parentZone.getName());
this.throwbackInfo(playerCharacter, "Height returned : " + parentHeight);
this.throwbackInfo(playerCharacter, "Character Height: " + playerCharacter.getCharacterHeight());
this.throwbackInfo(playerCharacter, "Drowning Height: " + (heightmapZone.getSeaLevel() + playerCharacter.getCharacterHeight()));
}
@Override

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